Recent content by Flamekebab

  1. Flamekebab

    Flamekebab's glacially-paced log

    Long ago I started planning a Dust Rat equivalent to a fort. I've not planned out the specifics but I know that shipping crates are going to be involved. Today I've started building them. As you can see in the sketch I'm planning to have a cliff as the back of it. I'm a little torn though as...
  2. Flamekebab

    Flamekebab's glacially-paced log

    A sound guess given my proclivities but this one is completely stock! The only difference from the original is that a few of the parts are resin (the ones I was missing).
  3. Flamekebab

    Flamekebab's glacially-paced log

    Whilst I like playing as Rebel Grots I don't think I'd ever use their official model for a Big Lugga (where's the transport capacity?!). However I've wanted one since I saw one in a local toyshop and couldn't afford the £14 it cost (roughly £22 today). Ten years ago or so I picked up a job lot...
  4. Flamekebab

    Gorkamorka/GCE LibreOffice Document Template 1.1

    An OTT file for LibreOffice to create documents from. Contains box-outs, styles, and instructions.
  5. Flamekebab

    Gorkamorka FAQ

    There's no official stance, I'm sorry to say. The interpretation varies between players and campaigns. It's one of the things we're looking to address in GCE as it's kind of a shambles! Yep, sort of. For example warriors can get multiple Impressive Scars with a stacking bonus. I'd say that...
  6. Flamekebab

    Six thousand years?! And other GoMo fluff questions

    First I've heard of it. I assumed they were Ad. Mech. related.
  7. Flamekebab

    Six thousand years?! And other GoMo fluff questions

    I would reason that a larger object, like the hulk, is easier to affect with such an energy field than a smaller one. Either that or it's a very wide beam that primarily targets the hulk and Eternal Vigilance just happens to be near enough to take splash damage, so to speak. This would explain...
  8. Flamekebab

    Six thousand years?! And other GoMo fluff questions

    It's extremely rare for me to encounter something like this. I've literally never put the pieces together like this before. Wow. I love it. Ties together nicely, leaves plenty of room for stories, and enriches the setting. Wow! Probably something like Grox - useful beasts of burden, that sort...
  9. Flamekebab

    Six thousand years?! And other GoMo fluff questions

    Lots of good stuff in there! A literal point of order - when was the Necron timeline established? They only sort of appear in Gorkamorka (Da Necron Rayd isn't canon - it's a fan scenario) and Angelis is isolated by warp storms until... well, I'm honestly not sure of how the timeline works with...
  10. Flamekebab

    Six thousand years?! And other GoMo fluff questions

    Actually... it hasn't. Weirdly enough there's barely ever been much discussion of Gorkamorka's lore online. I scoured every forum, mailing list, and Geocities site I could find over the years. Most are now long gone but while they were up I read 'em. It's one of the things that most disappointed...
  11. Flamekebab

    Flamekebab's glacially-paced log

    In the context of my town: I'm not digging out those sand dunes tonight but hopefully sometime in the next week. Let's get things properly finished...
  12. Flamekebab

    Flamekebab's glacially-paced log

    It's done! For this piece I've gone for a fair bit of environmental storytelling. There's a dartboard: But in the background there's a crate of grot-sized shootas. Who do you think is supplying the Gretchin Revolutionary Committee? There's a reason these lads are outlaws - they're not...
  13. Flamekebab

    Flamekebab's glacially-paced log

    Oops, forgot to update the thread with this building: Lastly the clubhouse: I got it primed today so it should be done very soon! After that I'd like to finish up some old sand dunes with the basing mixtures I've created and then something unprecedented will have happened: I'll have...
  14. Flamekebab

    Flamekebab's glacially-paced log

    You know that fuel tank and gate here? Well they're done! Each piece now has a ladder - I want it to be easy to get up onto the battlements! I particularly like how the stack of tyres turned out with a drybrush of the pink colour I use for the top layer of sand. This was also an excuse to...
  15. Flamekebab

    Flamekebab's glacially-paced log

    To try to keep things simple I've decided to start the detailing process with the garage. My equivalent of Teller and (Clay) Morrow is Barka-Brik so the Teller-Morrow Automotive Repair is something like this: (I basically used a font in Blender and added a simple plate around it - then just...