Recent content by MedMos

  1. MedMos

    Necromunda The Sump: An N17/N18++ venting thread (Beware:grumpy grognards)

    No reason to pick it apart. Apart from being a bit of a strawman, it has been picked apart time and again in the last couple hundred pages of this thread.
  2. MedMos

    MedMos' WIP - the slowjuicer of Plogs

    Good point, she would make an awesome leader! Right now they are all kinda samey. Not necessarily bad, but the leader could be more... just more. For the hats I used contact lens containers. The little disposable ones, and just cut out a slice of the rounded part.
  3. MedMos

    MedMos' WIP - the slowjuicer of Plogs

    Well, if there's one thing we know it is that anything you just finished painting will roll badly! Right? Anyway, my game just got postponed 'til next week. But hey, that might be my saving grace then! ;) And thanks, @Unslain. There is such a mix of arms there I can hardly remember what they...
  4. MedMos

    MedMos' WIP - the slowjuicer of Plogs

    I actually thought the one in the back on the right looked very tricorn-ish, because of those markings! :LOL: I am looking to add to them, preferably juves at first, but haven't got any suitable legs atm. Strictly NCE, though. No agents, sorry.
  5. MedMos

    MedMos' WIP - the slowjuicer of Plogs

    Thanks, guys! I know Wyches as Escher are pretty standard fare, at least before Newcromunda, but I am very happy with this style setting them a bit apart. And good name, @SuboptimusPrime! I am tempted to steal it... But for the moment they are called Sisters of Takeko, after Nakano Takeko. :giggle:
  6. MedMos

    MedMos' WIP - the slowjuicer of Plogs

    As mentioned I have a game (or 5) tomorrow, and I wanted to get the Escher gang a little more battleready. They're still work in progress, but here is where we are now. They are a little rough, but I figure they'll look ok on the table. A lot of the detail still needs paint/washes/highlights...
  7. Escher wip

    Escher wip

    Now with hats!
  8. MedMos

    Ben's Bits n Bobs

    All the edges look kind of rounded, like the details sort of blend into the model. I don't own any Frostgrave models, but they looked to have more crisp details from what I could tell. How is the "hands on" on that aspect, @Ben_S?
  9. MedMos

    Necromunda The Sump: An N17/N18++ venting thread (Beware:grumpy grognards)

    Understandable, but maybe the SW: A crowd would've been all over it, and anyone thirsting for new skirmish battles like Necromunda would at least have had a look. As it is, I pretty much opted out before release when I heard of the changes they'd made to a game I love. And am very glad I did...
  10. MedMos

    Necromunda The Sump: An N17/N18++ venting thread (Beware:grumpy grognards)

    Very much this! They could've easily made this game not-Necromunda, they even had Shadow War: Armageddon to build on. From what I hear, quite a few people felt cheated that SW: A didn't go further.
  11. MedMos

    Necromunda The Sump: An N17/N18++ venting thread (Beware:grumpy grognards)

    Not for nothing he is known as a god...
  12. MedMos

    New models incoming

    The Captain actually fixed the vampire thingy. It makes a lovely vampire and a lovely varghulf or vargheist! https://yaktribe.games/community/threads/the-sump-an-n17-n18-venting-thread-beware-grumpy-grognards.6767/post-262000
  13. MedMos

    New models incoming

    After painting up 15 wolves, I finally realised that I could model them a bit with clippers and greenstuff. But it was about the time fantasy died (for me), so never finished them. Now they are being re purposed as war hounds for Frostgrave!
  14. MedMos

    New models incoming

    I don't know if I missed a picture in this thread, but finally got a look at the new Dire Wolves. Have to admit, they're pretty darned cool! If not for the fact that I already have 20+ wolves from the old Goblin Wolf Riders (didn't like the old dire wolves), I might be tempted.
  15. MedMos

    MedMos' WIP - the slowjuicer of Plogs

    I see your point. Because for the comp I'd like something that doesn't look exactly like a bunch of tokens stuffed in a ruin. Which it is... But I guess tokens blending in would be problematic in game. Something to think about.