Recent content by thanejaw

  1. thanejaw

    N18 Dominion - How to issue challenges?

    By establishing ownership I mean recording it
  2. thanejaw

    N18 Dominion - How to issue challenges?

    we used a google doc to establish ownership and who was challenging who for the territory seemed to work well along with the golden rule
  3. thanejaw

    N18 Corpse Grinder Cults and Grenades

    Nice one - thanks!
  4. thanejaw

    N18 Corpse Grinder Cults and Grenades

    Can I give my Butcher, Cutters or Skinners Grenades? They're technically Wargear right?
  5. thanejaw

    Question Custom Gyrinx Cat Profile

    Add them as custom skills - but you'd then have to add them manually every time i think
  6. thanejaw

    N18 Venators in Uprising Campaign - House Weapons List is the Trading Post - Unbalanced?

    we’re going with the vanilla interpretation where there is no access to the Trading Post during the Insurrection campaign - so there aren’t any trade rolls
  7. thanejaw

    N18 Venators in Uprising Campaign - House Weapons List is the Trading Post - Unbalanced?

    Thanks for the input so far - just to clarify i wasn’t going to restrict how they’re set up at the beginning but asking how to deal with them gaining additional equipment during the course of an insurrection campaign. Specifically I’m trying To address how should Venators deal with the...
  8. thanejaw

    N18 Venators in Uprising Campaign - House Weapons List is the Trading Post - Unbalanced?

    hey there - I'm planning the next campaign at the club and trying to pre-empt gaminess - we'll be doing a Dark Uprising campaign which is grand. My one concern is that a few people want to play Venators - which is fine - however their HWL is the Trading post - which no one else gets access to...
  9. thanejaw

    N18 Allies - Capturing, Bounties and Testing the Alliance with Rackets

    Crikey - that's a big hole. Honestly I don't know - our Enforcer player (hopefully) wouldn't do this.
  10. thanejaw

    N18 Allies - Capturing, Bounties and Testing the Alliance with Rackets

    I ultimately ruled that you can capture guild representatives but you‘ll be automatically outlawed and they’re worth a random amount of creds (see pic) The last one, I’m still struggling with. Gone with no for the time being, increasingly thinking they should be tested
  11. Haq

    Haq

    Hackney area tabletop enthusiast campaign shizzle
  12. 01464E07-0C98-4653-A90C-3EA4FB0F4241.jpeg

    01464E07-0C98-4653-A90C-3EA4FB0F4241.jpeg

  13. thanejaw

    N18 Allies - Capturing, Bounties and Testing the Alliance with Rackets

    Hey there - once again trying to get a consensus on something that hasn't turned up yet in our campaign - but I'm sure it will (and is also a result of GW in their wisdom, not wanting to put points rating on allies) - so trying to get ahead of the curve. I'm probably going to go down the route...
  14. thanejaw

    N18 Automatic Alliances with Guilds and rackets

    I’m being a pedant here - but you automatically enter into an alliance if you own a Guild Bond - but further reading of the actual book (always RTFM before asking questions...) says you can’t own more than one guild bond. Doh answered my own question... my bad
  15. thanejaw

    N18 Automatic Alliances with Guilds and rackets

    Certain Rackets create automatic alliances with Guilds. You can only have an alliance with one Guild - however you can control multiple Rackets. Can a Gang own multiple Guild Bond Rackets? If so - how do you deal with alliances? My gut and considered feel is that no, you can only have 1...