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    N18 New Player: Help me avoid Escher pitfalls

    Wow, thank you all for your sage advice. It's really done a lot to boost my knowledge and confidence with the game. I've taken on board all your comments and here's version 3 of the list: Medusa (Leader) 225 - Skill: Overseer/Inspirational - Boltgun - Stiletto Sword - Mesh Armour Euryale...
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    N18 New Player: Help me avoid Escher pitfalls

    Brain glitched and I thought a shotgun was a special weapon for some reason. I could swap out the shotgun for a needle rifle and that would take me to 1000 credits exactly. I'll have a mess around with some thought experiments before I commit to building anything (as hard as that may be)
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    N18 New Player: Help me avoid Escher pitfalls

    So here's the revised list. I've tried to incorporate more 18"+ shooting, shifted my leader to a ranged role, changed skills and gave the gangers grenades. I feel the Death-maiden is best suited to intercepting melee threats in this list, rather than being a melee assassin. I'm also pretty hung...
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    N18 New Player: Help me avoid Escher pitfalls

    Thanks for all the feed back! I'll revise the list and post it here when I can. My bad. Reading from the PDF and the Yaktribe builder, I got the impression that flak armour was included in the base cost. I haven't played a game yet and skills are an area I'm not sure about. I see your...
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    N18 New Player: Help me avoid Escher pitfalls

    Thanks for such a detailed reply! Really helped put me in the right direction. I took everything in to consideration and this is the 1000 credit list I came up with: Medusa (Leader) 240 - Skill: Overseer - Plasma Pistol - Stiletto Sword - Lasgun - Chem-synth - Mesh Armour Euryale...
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    N18 New Player: Help me avoid Escher pitfalls

    So with the release of House of Blades I've decided I want to start playing with Escher. I currently have: 1 x Standard Escher gang box 1 x Death-maidens and Wyld Runners box I'm looking to start building asap but I have some apprehension about what to physically build. I've been doing my best...
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    N18 Why are people so concerned with effective/efficient gang loadouts?

    For me, as someone who has literally just gotten into the game (bought my first gang yesterday!), I think there's a feeling of apprehensiveness. I don't want to build my gang "wrong" and have to buy more models for WYSIWYG. I'm also unsure of what a general loadout looks like or if there are...