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    N18 Cawdor and the Path of the Doomed

    Hi all I just wanted to ask if anyone has any input on how over powered Cawdor can be and even more so with the Path of the Doomed Couple of highlights A standard thing for Cawdor, if you have a standard Ganger in your starting crew, you can take one extra Ganger (just one, not one for each)...
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    Necromunda Enforcer "Sanctioner" Pattern Automata

    Thank you, will look into this once the GW web page is playing ball a little bit more
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    N18 Which rule book do you all use?

    I've been seeing posts where people use different rules from different books, guess I am just wondering if this is a standard thing or if people prefer to use just the newer one To be honest I struggle with just using one rule book lol
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    N18 Which rule book do you all use?

    So I have been reading some different posts and people seem to use different rules from different books! Do you use the main rule book as the latest release, or do you Cherry pick which ones you feel fits better from other books?
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    N18 Tunnels: An Orlock Boon question

    Thank you for this One way I have been thinking is that if you are changing the Three to Six in the main text, each group means that now the controlling player needs to decide how he will group his fighters before deciding which tunnel they are going to come on from
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    N18 Tunnels: An Orlock Boon question

    Thank you, I have been looking at it in two ways First, in the main text, you change three to six, using the each group part, means that the controlling player needs to decide ahead of the battle how he will group his fighters Second, in the main text, you don't change the three to six, but...
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    N18 Tunnels: An Orlock Boon question

    Thank you Can I ask how you came to decide this?
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    N18 Group Activation and AM Bots

    Another question that has been thrown up after yesterdays game! (Using House Cawdor as an example) Group Activation states that you can activate ready friendly House Cawdor fighters An Am Bot does not have the Cawdor Keyword...so can not be activated as a group activation Or, being a hired...
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    N18 Tunnels: An Orlock Boon question

    Hi everyone Wanted everyone's opinion on Tunnels with the Orlock Boon The rules are a little grey to me... The gang may choose to deploy up to six fighters via tunnels using the method detailed above. The fighters in each group must be specified before the battle. In the method detailed...
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    Necromunda Enforcer "Sanctioner" Pattern Automata

    Hello all Just building a Enforcer Automata and wanted to know if there are any updated rules for these and Ambots as I feel they are missing some details, even after reading the Aranthian Succession book! My understanding of it based on the rules so far is they can only shoot one weapon as...
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    N18 Rapid Fire Rules

    This is exactly what we see you trying to convince us of. You're House Ruling Rapid Fire to apply differently in Combat like it functions in Shooting because it's what you want, and not necessarily what it is. In both Shooting and Combat, distributing Rapid Fire Hits is a choice. Unlike other...
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    N18 Rapid Fire Rules

    One thing that I always do with Necromunda is look at it in as close to real world situations as possible, When I discus this with my group I will be looking at it from all angels, how skilled a fighter could be with that gun, how the gun would fire! Just looking how a gun works would be a...
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    N18 Rapid Fire Rules

    Sorry if I have read this wrong... Surely making a house ruling because of something you don't want isn't the right reason to make that ruling! (again sorry if I have misunderstood)
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    N18 Rapid Fire Rules

    This was my original question 2) If you had more than one bullet, would you be able to declare extra hits on other models also engaged in close combat? If it was duel auto pistols, I would make the player attacking make all hit rolls first, allocate all rapid fire shots, then do all the wound...
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    N18 Rapid Fire Rules

    Just wanted to thank everyone for the help with my questions, it really has been helpful in sorting this out As an arbiter for my campaign, I am not running a gang as I am focusing on helping those taking part in the campaign, these questions have come up from our last game and the rules for...
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    N18 Rapid Fire Rules

    Yes I agree, I think that it really comes down to how people view how the rules "should" be played, not how it is written/not written
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    N18 Rapid Fire Rules

    Yes that's how I read it
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    N18 Rapid Fire Rules

    Thank you for the reply, Pistols at Close Quarters A weapon with the sidearm trait can only have one attack dice allocated to it. Part of an Auto Pistols attack is Rapid Fire
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    N18 Rapid Fire Rules

    So in a few of our close combat fights, they have gone on past original charge and other fighters have joined in, so this has come up quite a lot that someone is engaged with more than one enemy fighter The only way I would use the Rapid Fire rule would be directing extra shots to those models...
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    N18 Rapid Fire Rules

    Now that makes sense and does clear this rule up that stray shots are only used in shooting...thank you