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  1. Santos

    Imperial Fists and Necromunda

    Somehow i dont think an Imperial Fist Space marine wouldn't have any issues finding fights in the underhive. I also imagine a space marine would have no trouble moving through the hundreds of square kilometers of many levels of underhive with little detection. Whilst hivers may cling to small...
  2. Santos

    Proto-Power Swords in the 3rd millenium

    With sound you would get its taser. Completely impractical yes but kind of cool
  3. Santos

    Common items fluff competion ends 14th Sept

    Incidently i wrote the description a week ago based on my knowledge of such things existing, the image i pulled off the web when i made the post today
  4. Santos

    Common items fluff competion ends 14th Sept

    thanks, i always try to blend real world physics and ' real' stuff into my fiction. ' Pipe' zip guns are ridiculously real and can be made by any lawless muppet.
  5. Santos

    Common items fluff competion ends 14th Sept

    I will probably throw up another unofficial comp down the track. I think the next one will focus on equipment used downhive that is used by settlers away from hive city infrastructure. Generators, work tools etc. The focus will be on self-sufficiency survival/homestead type stuff. here is...
  6. Santos

    Common items fluff competion ends 14th Sept

    and the winner is... :)
  7. Santos

    SURVIVING DYSTOPIA -adding an extra level of RPG to campaigns

    Handbows/blunderbuss/musket all have 6+ ammo roll Stubgun 0-8 short 8-16 long (-1 hit) S3 4+ ammo roll, close combat Musket 0-12 short 12-24 long (-1 hit) S3 (-1save) 6+ ammo roll, Move or fire Blunderbuss 0-6 short (+3 hit) 6-9 (-1 hit) S3 6+ Ammo roll Handbow 0-8 short 8-16 long S3 6+ Ammo...
  8. Santos

    SURVIVING DYSTOPIA -adding an extra level of RPG to campaigns

    agreed on stubgun, think the blunderbuss/musket need to be cheaper than stubgun as they are still pretty crap, musket is is Move or Fire but 24" , the blunderbuss has a max range of 9"... hits and pins like a champ at 6" but i guess a lot of people want to charge . A stubgun is comparatively a...
  9. Santos

    SURVIVING DYSTOPIA -adding an extra level of RPG to campaigns

    Whilst i appreciate the likes i would also like some input. :notworthy: Things like what price should the prolific items be? What should be added or removed from prolific item and why? How much to generate a Territory considering the cheaper outlaw territory is 10credit (chose this as that is...
  10. Santos

    SURVIVING DYSTOPIA -adding an extra level of RPG to campaigns

    I should also mention i'm addicted to RTS games like Starcraft 2. Resource management and tech trees are just as fun as the actual battles.
  11. Santos

    SURVIVING DYSTOPIA -adding an extra level of RPG to campaigns

    this is a rough sketch and needs work. Basically i was thinking of something that would complement the other 'modules' i came up with last year. I wanted to sort of bring out the hardship of the underhive frontier and change the starting 'meta' of gang wars. By restricting available weapon...
  12. Santos

    SURVIVING DYSTOPIA -adding an extra level of RPG to campaigns

    HUMBLE ORIGINS: In the heaviest of traffic regions of the underhive large gangs are backed by House contacts protecting House interests . Out in the Badlands and the less trod domes its a frontier . Trade caravans are infrequent and supplies are scarce . It is in these regions that green hivers...
  13. Santos

    SURVIVING DYSTOPIA -adding an extra level of RPG to campaigns

    basically i'm toying with the ideas of 'module' type rule expansion/variations with 'Surviving Dystopia' style. Sort of add more RPG campaign to necromunda without the need for a GM /arbitrator. I like to concentrate on the 6 house core rule as i feel they give the best for a level playing...
  14. Santos

    Common items fluff competion ends 14th Sept

    Have to say Malo did an excellent job with the polling math... first it was 3 votes each being 50% of the vote and now its 5 votes each being 33%... wait a minute... =)
  15. Santos

    Vote for your favourite entry

    Vote for your favourite entry
  16. Santos

    SURVIVING DYSTOPIA -adding an extra level of RPG to campaigns

    I've been mulling over some new ideas that i'd like to add to this
  17. Santos

    Common items fluff competion ends 14th Sept

    worked it out. Vote. Self voting is allowed since its considered sensible underhive practice.
  18. Santos

    Common items fluff competion ends 14th Sept

    so... how do i add a poll so we can vote and stuff?
  19. Santos

    Common items fluff competion ends 14th Sept

    Entires are now closed, 5 entries.