But if your model with overwatch is charged, then it would be engaged, so you couldn´t shoot the charging model before the free attack action. Correct me if I'm wrong.
Si que hay cosas de la casa, la estructura del turno y las mecánicas son las mismas, copiadas y traducidas del libro "tal cual". Pero hay una acción nueva Correr (Doble), el movimiento pasa a ser una acción Básica (pero permite trabarte el combate cuerpo a cuerpo), los chequeos de rajarse se...
Himar updated Reglas de la casa. armas añadidas with a new update entry:
Correcciones menores, armaduras, Biónica y equipo personal.
Read the rest of this update entry...
I think the Goliath are going to be beaten to hell by CGC, because they are the only true close combat gang. Goliath now are just a bad shooting gang instead a good CC gang :(
I haven´t thought about Rapid Fire weapons. But for template weapons, yes, they are broken (at least in 2D/Zone Mortalis), so they can use the broken template rules to counter the broken CGC rules :P .
The close combat in Necromunda core rules are massively underpowered, so they have designed some magic items (masks and cult icon) for them that forces the game to be a close combat focused game, as you can´t attack the mask wielders unless you pass a Will check.
Well, the pillars are the problem. They are the same size of the forge world ones. I saw in internet that the doors of the underhive box doesn´t fit in the fw zone mortalis, what is a sadness as I was waiting for this walls set. Now I will buy the MDF walls from Blotz.
In fact, the walls doesn´t fit well on the cardboard tiles (pillars are too big). So GW have directly discontinued anything related to "Zone mortalis" rules.
Wow, I like it a lot¡
I don´t allow a free fight action when you use a move (basic) action to engage, and you don´t get any extra attack. It is a hous erule just to prevent some silly situations, like standing up with your close combat beast near to a melee... and being uncapable of doing...
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