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    Custom territory table

    Years later, this is great stuff. Will suggest it for use in a perpetual campaign in my gaming club. The territory affiliation of New-Munda is rather gamebreaking, even in a short campaign, so looking to former Necromunda greatness for inspiration.
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    N18 A Brief Guide to Starting a Campaign

    I run a kind of etrnal campaign and had issue in the Yak campaign manager with inactive gangs filling up the campaign. To remove these campaign admin (or player conrolling the inactive gang) must go to gang edit and choose "no campaign" in the gang profile.
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    N18 What to actually do with Corpse Grinder Cult?

    Sweet! Very nicely executed with the two options too!
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    N18 What to actually do with Corpse Grinder Cult?

    Ok, but that was clearifying! Havent't got BoC yet, and was thinking to not do more gang adjustments this season, and rather go for a wider overhaul over summer when more gang books are out.
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    N18 What to actually do with Corpse Grinder Cult?

    Thanks for the FAQ! Haven't seen that yet. However, don't know how helpfull it really is. Now upgraded champions can carry whatever weapon they had as initiates. The issue of weapon availability in other than Uprising campaigns is unfortunately not mentioned. So, according to the Dark Uprising...
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    N18 What to actually do with Corpse Grinder Cult?

    For the sake of transparency: my nerfed CGC are part of wider houseruling, which there is just no room or reason to get into here. I would, anyway, go for something like the suggested in a standard campaign too. However, the power discussion, as wisely pointed out, is really not what this...
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    N18 What to actually do with Corpse Grinder Cult?

    Well, we have quite different takes on the gang. I just do not see why they should get several "effects" (skills, special rules, stat upgrades, items) for free per fighter that other gangs have to pay for. Goliath, for instance, with Willpower 8 and 9 is straightly run down by CGC, at least in...
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    N18 What to actually do with Corpse Grinder Cult?

    I realise the 20 credits limit doesn't fit the concept of the gang system. Removed.
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    N18 What to actually do with Corpse Grinder Cult?

    That'd be stars! I run things quite heavily houseruled. The custom build feature is fine, but is tricky to explain to new players, and sometimes just being able to adjust recruitment cost is just what's needed. For instance I want to set the Enforcer Rookie cost at 30.
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    N18 What to actually do with Corpse Grinder Cult?

    Really, and how is that?
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    N18 What to actually do with Corpse Grinder Cult?

    So, this is what we are going to go with for now (changes from book rules): CGC are always outlaws. Gangers do not start as specialists or have the berserker special rule. Juves get no free armour or skill. They have access to close combat weapons, pistols and special and heavy weapons on the...
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    N18 What to actually do with Corpse Grinder Cult?

    But the "after first advancement" rule solves this. Or something else?
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    N18 What to actually do with Corpse Grinder Cult?

    Sure! I now realise they don't have that either. Of course.
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    N18 What to actually do with Corpse Grinder Cult?

    My main problem with raising cost is that it can't be done directly in the Yak gang creator. Sure, it can be done with custom fighters, or fixed with proxy items, but I already have way too much explanation going on with new players as it is. Me and the co-arbitrator talked about that either...
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    N18 What to actually do with Corpse Grinder Cult?

    I dig that the gangs are differentiated, with advantages and drawback - imbalances. CGC, however, get infiltrate, berserker, fearsome and more for free. The Uprising campaign, where they are presented, is somewhat keeping them in check, but give them access to the trade post it just goes off...
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    N18 What to actually do with Corpse Grinder Cult?

    Sure, if you like increasing power level from publication to publication that's fine with me. I do not like it, however.
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    N18 What to actually do with Corpse Grinder Cult?

    My point is that unbalance is present and substantial, and that the GW practice of giving some gang "free" and included effects and others not, is terribly confusing and messy.
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    N18 What to actually do with Corpse Grinder Cult?

    I have already removed free infiltrate and berserker skill and will most likely be going with this, too. Also, I will calculate cost for the masks and make cultists pay credits for them , and remove the included armour effects. Fluffwise the new basic masks will be mask structures, while effects...
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    N18 What to actually do with Corpse Grinder Cult?

    So I've been trying to catch up with CGC problems in various threads, and not surprisingly there's a lot to debate. However, I've not not found that much about what can be done to make the gang somehow work in a not power creep oriented campaign. My main concern right now is the half price...
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    N18 How to use Corpse Grinder Cults

    Yes, you can.