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  1. I

    N18 New post-compendium official FAQ

    I reckon Escher got some nice new perks! Chem Synth makes sense now, and toxin is now pretty formidable.
  2. Jelena

    Jelena

    escher
  3. Escher

    Escher

  4. I

    Setting up Underhive terrain

    Hi all, so two of my mates played a game recently, and the one playing Escher decided to place his barricades basically flush to walls to deny the goliath player extra cover, hoping to shoot him down as he advanced. Any thoughts on that? I was thinking about it and you could get a bit shady...
  5. Skullshank of the Iron Bastards, House Goliath

    Skullshank of the Iron Bastards, House Goliath

  6. I

    Freeing Captives

    Ah that makes sense, Cheers. Had wondered if it was meant to be that. Out of interest, where does it say it in the rules, or is it another omission/thing to be FAQ'd ?
  7. I

    Freeing Captives

    Hi all Played a campaign rescue mission earlier, and have a question here about the rules for freeing captives. I'm quite new to Necromunda, so think it's likely to be something simple I'm missing on this one... In the GW1 Scenario 6: Rescue Mission, it says you make ether an Intelligence...
  8. Drago

    Drago

  9. Iron Bastards - House Goliath

    Iron Bastards - House Goliath