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  1. Shawn

    N18 Lets talk about Genestealer Cultists...

    Mine was used to move and shoot with a lascannon
  2. Shawn

    N18 Lets talk about Genestealer Cultists...

    Yeah.. we figured that out through our campaign
  3. Shawn

    N18 Lets talk about Genestealer Cultists...

    Try a webgun on a accolyte with infiltrate and a familiar..,
  4. Shawn

    N18 Lets talk about Genestealer Cultists...

    Agreed, we are now deep into the takeover phase of dominion. I have 3 that have infiltrate and the needleways.. so i am dumping my leader and two acolytes with webbers in as infiltrators before turn 1, then dumping 3 aberrants in as infiltrators before the start of turn 2. Everyone hates me...
  5. Shawn

    N18 Starn?

    That makes perfect sense.
  6. Shawn

    N18 Starn?

    So.. a plastic gnome dropped the Starn's Disciples box off the other day and i was wondering what folks thought he would be in N18? The only way i can see him fitting is as an alpha since no other troop type can get shooting skills. 145 Cult Alpha 45 Three Autopistols Gunslinger skill...
  7. Shawn

    Broken or unbalanced scenarios?

    The new capturing rule seems kinda arbitrary.. and statistically very unlikely. Not sure it is better.. just different. The nice thing about a dominion campaign is that you are playing for something of value. If anything the territory that you are fighting over has kept people in the games...
  8. Shawn

    Broken or unbalanced scenarios?

    Many scenarios nullify infiltration due to the deployment rules for the scenario. Perhaps you are just allowing it in scenarios that you should not?
  9. Shawn

    N18 Lets talk about Genestealer Cultists...

    I too am posed with this.. was thinking maybe 3 single handed weapons with parry.. or maybe a chain glaive. Hmm..
  10. Shawn

    N18 Lets talk about Genestealer Cultists...

    What has been previewed that is not just filling out the existing game?
  11. Shawn

    N18 Lets talk about Genestealer Cultists...

    This is pretty standard for Necromunda. The primary 6 get all the push then they add some fringe gangs.. like Outlanders from the original. I expect to see maybe an Outlanders type expansion if we are lucky and then they will drop the game completely. That would follow their typical path.
  12. Shawn

    N18 Lets talk about Genestealer Cultists...

    how is this even a concern, every model that has a familiar can group activate it and just move it along with the model.
  13. Shawn

    N18 Lets talk about Genestealer Cultists...

    Oh yeah, i started with the max 3 familiars..
  14. Shawn

    N18 Lets talk about Genestealer Cultists...

    Webbers make a nice complement if you can afford them.. web.. then coupe de grace.
  15. Gang Header

    Gang Header

    The Hive Has eyes
  16. Shawn

    N18 Lets talk about Genestealer Cultists...

    Well yes.. GSC has some glaring weaknesses... slow move.. 1 wound on our "champions" ...Poor shooting skills.. melee is mediocre.. because of moderate WS, STR, & Toughness... perhaps with the exception of the Aberrant. So.. how do we work around this? I chose infiltration. I played a...
  17. Shawn

    N18 Generatorium

    Yeah, that is the way we play it. Otherwise you would roll to turn the lights on at the beginning of the end phase.. then they could just turn them back off at the beginning of priority..
  18. Shawn

    N18 Lets talk about Genestealer Cultists...

    It is actually super easy.. the skitarri have 3 mechanical digits.. i used a hobby knife to scrape the definition from them. Probably have to do a bit of fake edgework with paint to define the claw end.. but.. pretty simple.
  19. Shawn

    N18 Lets talk about Genestealer Cultists...

    A New conversion in the works for our Dominion Campaign Sector Y-0r.k