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  1. timbothetitan

    Free Necromunda/GorkaMorka Minis Competition =D

    Shameless promoting to the front page :)
  2. timbothetitan

    The General Bargains on the internet thread (/Ebay)

    Why does there seem to be so many Escher Gangs on Ebay? Where they really popular in the day?
  3. timbothetitan

    Convince me to NOT sell my ratskins

    Also even if they you are not running the ratskins you and hire them, can't say that for many models
  4. timbothetitan

    Orlock - First time Necromunda player, looking for critiques and strategy

    If you are gonig to take any info from this thread this should be it. As you are starting out you will not know what playing style you like and what tactics you like using. Unless you have a wide array of weaponry you may never find "your style".
  5. timbothetitan

    Orlock - First time Necromunda player, looking for critiques and strategy

    Goramunda ninja'ed me to the first post!
  6. timbothetitan

    Orlock - First time Necromunda player, looking for critiques and strategy

    Hello and welcome! Well done on choosing the finest game in the world! I hope you will love it as we do! To the gang. Firstly I would advised heavily against stub guns. They have -1 to hit nearly all the time, therefore on a juve that’s a 6 to hit, which means ammo rolls. Go for Autopistols...
  7. timbothetitan

    PDFD

    This just made me laugh out loud while sat at my work computer! Hard to come up with a good reason to work colleagues! I think I enjoyed it more due to my signature.
  8. timbothetitan

    The General Bargains on the internet thread (/Ebay)

    Well it looks like the seller saw this was a bargin, as these are now an auction starting at £23 instead of a buy now at the same price! http://my.ebay.co.uk/ws/eBayISAPI.dll?MyEbayBeta&MyEbay=&gbh=1&guest=1
  9. timbothetitan

    Zuicide Zombies

    I also think there needs to be an addition where there are consequences if the zombie is hit, maybe an addition roll? I think you need to keep the roll a 6 explode rule so that the zombie is very double edged.
  10. timbothetitan

    Zuicide Zombies

    Suicidal bomb. 10 cred (single use) The bomb must be strapped to a designated zombie prior to setup and have its timer set. The timer is any chosen number between 5 and 25 At the end of each players turn roll a d6 and add it to the time total. If the time total exceeds the preset total or a...
  11. timbothetitan

    The General Bargains on the internet thread (/Ebay)

    http://pages.ebay.com/link/?nav=item.vi ... 1064890813 Full game with no miniatures or dice only 40pounds! Only snag its collection only
  12. timbothetitan

    Scallie gangs?

    I agree fluffwise it makes sense. What weapons are you thinking of using and are you going to convert warhammer models?
  13. timbothetitan

    Clubs and groups?

    The player location map is the best way. :)
  14. timbothetitan

    Gang with no heavy weapons?

    As the originator of the post I feel we are circling. It seem everyone disagrees with santos. But, like other post of his I have seem, he is refusing to give up. I guess that's up to him, but this post now seems to becoming close to trolling. Therefore I suggest the topic is dropped. I have...
  15. timbothetitan

    Gang with no heavy weapons?

    Santos - worth pointing out that if you don't count pivoting "a small amount" as moving how can you justify pivot ANY AMOUNT as moving? Also Spafe has given you a rules quote that, by your logic, means that anyone with a heavy weapon or grenade launcher can only fire if the target is exactly on...
  16. timbothetitan

    Gang with no heavy weapons?

    Cardy is right, this rule was added so to stop beardy players (no offensive to Van Saar meant!) from turning their models in such a way as to enable them to target enemies that are no the closest. I makes me a little sad that rules like this have had to be added as they are stopping people doing...
  17. timbothetitan

    Gang with no heavy weapons?

    They can never have techno as it specifically states in their rules that they can't. It's as good a reason as any!
  18. timbothetitan

    Gang with no heavy weapons?

    Hello all, Due to the models I have I am thinking of making an esher gang with no heavy weapons. I am probably going to still have two heavies, one with flame and one with plasma gun. Has anyone tried a gang like this? I am worried that as I am going H2H heavy with pistols and swords that...
  19. timbothetitan

    Orks axe

    That seems to make sense to me, so that is what I will go with. :)
  20. timbothetitan

    Orks axe

    Quick question. In the orks in the hive pdf orks can buy sword/axe for 10 teef. But what is the axe? A reskined sword? A renamed massive axe?