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    N18 Yet another starting roster - van Saar

    Yep, movement seems to be the first upgrade for almost everyone in that gang, but infiltrate is worth considering. In our current campaign, the most difficult games I had were against Delaque - these sneaky bastards had 4 such gangers and they pretty much owned the board every single time. 12xp...
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    N18 Yet another starting roster - van Saar

    Thanks Nissefar! Interesting ideas - based on your comment, I indeed prepared quite interesting starting crew: 1. Prime: Plasma Gun + Las Pistol, Mesh; Trick shot; 2. Augmek: Las carbine, Mesh; Fast Shot; 3. Archeotek: Spider-rig + Las Pistol, Mesh, Torsonic (Gamma), Mesh; Fixer; 4. Tek-hunter...
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    N18 Yet another starting roster - van Saar

    Thanks for swift response :) To answer your querstions: 1. Having Tek-hunter Specialists is OK 2. We are limited to 2 Special Weapons and 1 Heavy Weapon at the beginning With that said, I'm struggling to bring more killing power, unless I have 7 gangers. Alternatively I could drop Mesh...
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    N18 Yet another starting roster - van Saar

    Hello there, Looking for van Saar players opinion regarding the following starting roster. The opposite gangs are Palanite Enforcers, Ironhead Squat Prospectors, Goliath + one more, unknown yet - that may give you some context. Sure it is quite Las-oriented, but for now there are not really...
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    N18 Orlock rooster

    Thanks for pointing this out, indeed protection from being shot seems to be more important than being punched, so I will replace that Name. Based on what I learned I would love to go for Bullet Merchant, but I think I will pick Undersuit for now, earn some credits and then buy him (one of the...
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    N18 Orlock rooster

    OK, I can see that description now in the House of Iron book that Gunner Spec may be equipped only with items from the list. However, Road Sergeant and Captain seems to have no such restrictions, meaning that I can buy and equip i.e. Missile Launcher. Do I get this right?
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    N18 Orlock rooster

    So, I looked through the Trading Post PDF, and is that right to say that I can buy i.e. Missile Launcher and equip it on my Gunner Specialist, even though that Special weapon is not listed on the Gunner's available weapon list (of course the model and weapon is a separate thing)?
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    N18 Orlock rooster

    God damn, and I just thought I'm about to understand the concepts of the game and finish assembling my Roosters :D Thanks a lot for your guidance!
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    N18 Orlock rooster

    List - seems Heavy Stubber and Heavy Bolter are the only ones that have more than 24 inch range.
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    N18 Orlock rooster

    Thanks for swift response! That was exactly my line of thinking when building my roster :) Speaking about sniper - looks like there is no such option for Orlock, doesn't it?
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    N18 Orlock rooster

    Another thing come to my mind - how important is to have good melee ganger? I started to think to spec my Arms Master with Combat Shotgun and then Bolter (or something else to shoot from) on my Road Sergeant.
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    N18 Orlock rooster

    Well, I'm curious what do you think about below list. I'm rather leaning towards keeping Undersuit, however, Bullet Merchant may be worth considering instead (same price). Captain: - gear: Grenade Launcher, Mesh Armor - skills: Munitioneer, Too Pretty for Primus Road Sergeant: - gear: Combat...
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    N18 Orlock rooster

    Many thanks HugeSamples and "Technic" Al for your suggestions, I will work with them.
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    N18 Orlock rooster

    Haha, great pic :) Indeed I've tried to edit this topic's title to be the right one, but failed, so in the end I've got roosters, not gangers :D
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    N18 Orlock rooster

    Thanks all! With latest changes, I have the following squad. Now, I have 35 credits to work with. Therefore few questions: 1. Should I drop Mesh Armor from one Gunner to get Rogue Doc? or: 2. Should I drop Mesh Armor from two Gunners to get another Gunner (with Autogun, or...)? or: 3...
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    N18 Orlock rooster

    I like the idea of Bullet Lord on 'Shotgun combo'. Steady hands may be indeed a nice idea as a next skill, definitely going to put that on my list. For Wreckers, I have the same doubts. I think I like twin pistol combo the most, but that would require Gunfighter skill and I'm not sure how much...
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    N18 Orlock rooster

    I'm not going for Heavy Bolter without Suspensor, that is definitely in my plans for future as I think now is just too expensive. Dropping some armours may be an idea, need to think about it.
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    N18 Orlock rooster

    What would you suggest instead of 'Shotgun combo' I have?
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    N18 Orlock rooster

    Many thanks! With latest updates I have now 8 gangers, details below. Still considering few options, i.e. - One Punch on Captain? - Blade Breaker on Arms Master? - two stub guns on Wrecker and/or one of the Gunner? In general, Flail on Wreckers (WS 5+)? - Boltgun on Gunner Specialist...
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    N18 Orlock rooster

    Makes sense - I've added Boltgun on my Gunner, I think it is better to leave the Combat Shotgun and Shotgun Savant combo on my Sergeant. For 'Lucky' - what would you suggest instead? Maybe 'Too Pretty for Primus' to keep the credits going, and / or replace that one name on my Arms Master with...