I was wondering what folks interpretation of the Weaponsmith skill and its interaction with special ammo types.
This skill as I understand it changes a weapon from scarce trait to normal (no trait) or normal (no trait) to plentiful with regard to ammo checks.
Do you feel that an ammo type...
Ta for the feedback, pretty much confirms my thoughts.
As far as the campaign type no details have been sorted yet plus it will likely be a while before such a thing can begin. Board wise I know this wouldn't end so well on 3D terrain due to the lack of range. I quite like the 2D tiles (has a...
Ello Folks,
First post and I've been musing out a Van Saar gang that may not be optimal but I have a plan on how I want to model them. I want to model them without the techie lasguns and plasma everywhere and have more of a Orlock approach for weapon selection so I plan to model them with...
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