Search results

  1. A

    HR Suggestion: School of Hard Knocks

    -School of Hard Knocks- Justification: Taking permanent injuries on fighters that permanently reduce characteristics often coupled with an inglorious stomping and poor income generation can be a bitter pill to swallow. This simple rule suggestion seeks to soften the blow a little. Mechanic...
  2. A

    Van Saar advantaged scenarios

    Van Sarr and Goliath dont really seem to struggle with any scenarios at least on zone mortalis. They simply have too much going for them in terms of pricing, weapon options stats and skills.
  3. A

    The joy that is "Enhanced Auspexes" (Tactics Card)

    Just experienced the joys of having a clump of my gang shot through a T5 4w locked door with a flame thrower. I would understand if it was only weapons with an AP value only but any weapon? and the entire gang gets the benefit? Broken of just a damd good card?
  4. A

    Target Priority Template and Blast House Rule

    If you'd failed the cool test you would have to try and place the blast so that it at least partially covered the closest enemy. If it did not it would scatter as though it had missed. This is assuming we have been playing the blast rules correctly whereby you identify the target point and then...
  5. A

    Target Priority Template and Blast House Rule

    First post so appologies if its in the wrong place. Ive used the search function to try and find threads with matching content and didn't see one. Id just like to put up a simple suggestion our campaign group has been using to handle two template and blast weapon issues. The first being target...
  6. A

    Overseer skill overpowered?

    Overpowered. Overseer used on Escher champion within leaders multi activation distance. Sprint lets her runs 15" as a first activation. Second activation she moves 5" and drops beast lure within 3" inches. Beast has chance to attack all gangers in range and will likely murder at least 2-3...