Thanks both for the advice!
For Cawdor, I avoided the grenade launcher as I’ll need to source the part but I like the idea of having a ranged deacon that can upgrade to the grenade launcher in a campaign. Easiest switch here is to swap the weapons between the specialist and the deacon...
Looking to get into Necromunda and figured a couple of balanced gangs would be a good start (gives me options for pick-up games locally, as well as being able to host games for 'munda-curious friends). Advice on the loadouts would be great. I'm not looking for the most powerful lists and have...
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