Search results

  1. J

    Update Underhive Tools Development

    Unfortunate. I hope that it's a feature that's planned to be added soon, It would be a pretty massive improvement.
  2. J

    Update Underhive Tools Development

    I'm asking as to whether I can create new, named categories of my own somehow (e.g "Telepathy"). I've seen the dropdown menu.
  3. J

    Update Underhive Tools Development

    When adding custom skills, equipment, etc; Is it possible to designate a custom entry for fields like "Skill Section"? I'm trying to add some things (In particular the skills from Book of the Outcast), but I was hoping to be able to group them under the respective tabs. My best/only option at...
  4. J

    New models incoming

    I've heard vague rumours that World Eaters are expected to be getting some cultist models along with their codex, and that these cultists may be Beastmen. I certainly hope this is true, as I've converted some BSF beastmen for a Necromunda gang, but the limited poses (Legs, arms are easy enough...
  5. J

    Radical YCE: suggestions

    Would inflating ganger wound pools (Perhaps with an increase to damage as well) help in any way? I suppose it risks overcomplicating the game, but the much larger wound pools in Killteam do provide a lot of interesting possibilities, and its always felt a smidge strange how "all or nothing"...
  6. J

    Radical YCE: suggestions

    It definitely can't be lifted wholesale, for the reason you state, but I do think that simultaneous "opposed" combat rolls has some merit... but it's definitely a case of figuring out how to actually implement it into Necromunda's ecosystem. Jayward's trial-run of the "alternating" system seems...
  7. J

    Radical YCE: suggestions

    Perhaps a page could be taken from the new Kill Team rules? Attacks could be simultaneous, but successful attacks/damage could be used to negate damage/attacks from your opponent. Charging providing extra attacks would still then provide a significant advantage. This would, of course, likely...
  8. J

    Radical YCE: suggestions

    Would it? You could immediately translate most of it by simply replacing all mentions of "D6" with "D12" and converting all rolls through doubling the required roll(-1). I.e; BS2+(D6) becomes BS3+(D12). You would also double and bonuses/maluses that are applied to rolls (i.e light cover becomes...
  9. J

    Radical YCE: suggestions

    Despite how it might "Alienate players", I honestly do think that biting the bullet and making Necromunda a D12 (or D20) system would open up an awful lot of room for fine-tuning gangs/gangers. Van Saar, for example, could easily have BS7+ (on a D12) as standard while a "regular" gang might have...
  10. J

    N18 Outlaws: Ok for a not-chaos cult?

    Arguably you could fit that to a Cawdor gang as well. The four "main" paths of faith are subtly themed after the four major chaos gods already.
  11. J

    N18 New Escher player - to Plasma gun or not?

    You have your own thread for this.
  12. J

    New models incoming

    As with the Orlock set, it's still missing some of the options that the Forgeworld upgrade sets have, which is rather a shame. In particular the Energy Shield options. I suppose it's to be expected, given that they undoubtedly wish to still be able to sell the Forgeworld kits, but it is...
  13. J

    N18 House of Faith

    The potential of it causing significantly more damage when it DOES hit does compensate for the lower accuracy, I'd say. You can't just ignore an Autogunner, even if he doesnt have the +1 to hit quite so reliably as a Lasgunner. This is also then compounded by the fact that Cawdor can very easily...
  14. J

    N18 House of Faith

    I'm not really sure what you mean. Cawdor can run Brethren with Reclaimed Autoguns for exactly the same price as Escher can run Sisters with a Lasgun, or Delaque can run Ghosts with an Autogun or Lasgun. The only difference between the three is Delaque having slightly better cool, and Escher...
  15. J

    New models incoming

    The running outcast with the long coat seems pretty clearly "female" to me. It does appear to be sculpted with somewhat of a chest to it, and with generally more "feminine" proportions. All the other bodies have so much padding to them that you obviously couldn't tell one way or another. Are...
  16. J

    N18 The Jamesters Knowledge

    As heart of the storm states: Every one of your "campaign ideas" and "Gang ideas" are basically the same thing. Ludicrously high credit investments, ludicrously high XP investments, and ludicrous equipment availability. Bigger numbers doesn't translate into a better gameplay experience. None...
  17. J

    New models incoming

    Caveat Emptor. Your customers melting is THEIR problem, you can always go through what's left of their pockets if they dissolve into mush.
  18. J

    New models incoming

    Copy and pasted from the last book a year ago, you mean?
  19. J

    New models incoming

    Delaque's Psyking is definitely a step up from the Psyking that came before it, so with any luck It should be. Ehh, I dunno about that. I think gangs having some unique equipment that nobody else can access is nice to help diversify them a bit.
  20. J

    New models incoming

    So they're aping Goonhammer's Lost Zone supplement?