Sky mantle
RAW ✔️ Source: Book of the Outlands
Ash Waste Nomads only
A fighter equipped with a sky mantle can take the Hide in the Wastes (Double) action.
Hide in the Wastes (Double): If this fighter is at least 12" away from the nearest enemy model, they gain the Hidden condition (see the...
Activation of Sky Mantle must be greater than 12" from any Enemy Models. Once active you gain Hidden as if Pitch Black.
RAW Pitch Black visibility is based on this table:
Pitch Black Table
D6Effect
1Full Night Cycle: The Visibility (3") rule is in effect.
2-3Near Night: The Visibility (6") rule...
It implies it now only works with a Sky Mantle, previously it didn't need one.
Which means the Arthromite Herder loses the ability to hide in the wastes and has a skill which does actual nothing. Given the model has a beautiful sky mantle modelled on it, I'm going with it has one. Rule of cool...
It's not clear, and I wrote to GW a while ago asking for a ruling.
Ended up with arbitrator and we agreed on 9" as a visibility range for the sky mantle if there is no visibility set, I think it's intended to give 3" but it's staggeringly unclear.
I've used them 1-2 times in 20 games.
In...
Before the book, Nomads in the underhive were actually really quite effective. If you play the RAW dominion rules and you win a couple of games in a row you'll credit ball people out.
I'd ignore the heavy weapons at creation, go with a Duneskuttler and a Web Gun, bunch of dirt cheap juves and a...
I ended up going 6-0 with basically this list, ended up with a LR on the specialist at creation and just Stub Guns and hope for the juves.
The Duneskuttler/Web Gun/Overseer thing is too good and I wouldn't do it again.. but if anyone bad mouths the Nomads and you fancy proving they're...
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