Liking the suggestions so far, thanks to all.
More or less what Im aiming for is a bit of a narrative campaign where a local Slaver (me) is causing a few issues on the outskirts of mektown so the two other mobs (my newbie friends) have to destroy the Slavers mob.
Basically itd be a campaign...
I know there's the Rebel Grots but recently I've had an idea of using a Slaver as a Nob, Spannerz as Spannerz, Yoofs as drivers (what self respecting ork would want to be part of a grot mob) and having a Grots as the core of the mob.
Anyone done this before?
Any special rules/house rules you...
Does Mordheim need remaking? Adding new warbands/scenarios can be done by anyone with an ounce of creativity.
My preference would be to adapt any new AoS factions/races/units/whatever the future holds to Mordheim rules.
Can you adjust rules in Mordheim to make the game suit your speed of play...
Contemplating a small Chaos Dwarf warband.
Tried googling for examples of what one looks like however no luck.
Has anyone ever seen one/converted one?
Or any suggestions of a goos model, basically want a small gaol cell on wheels?