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  1. alphonse

    N17 Inquisimunda - Rules addendum

    Hi guys! I've just updated the draft in the vault with the new system. This is still a very WiP process. Please let me know if this is the good direction. I would really appreciate help for fine tuning the warband cards. So the new system is split in two: 1-DESIGNING A WARBAND All steps are...
  2. alphonse

    N17 Inquisimunda - Species

    @Barbaric Hi, you're right. This will be implemented very soon :)
  3. alphonse

    Inquisimunda N17 edition Draft - Cards

    Introduced a new system for warband creation and fighter building based on cards (still WiP). Added pictures Rearranged chapters
  4. alphonse

    N17 Inquisimunda - Rules addendum

    Hi guys! I'm trying my best to finish a first readable version of the new warband creation flow. @Huggsnok1 I agree! The main point of this new system is to allow more freedom and still offer a light guideline to preserve the fluff. Step 1 and 2 are very very simple, not a lot of rules. That...
  5. alphonse

    N17 Inquisimunda - Wargear

    This is a great idea to start with Psychic powers :) I haven't thought about psykers for a while, focusing on other topics, but don't you think we could manage psychic powers by the same keywords system as the rest? For instance, Genestealer sect as access to Genestealer psychic powers, Same for...
  6. alphonse

    Warbands & Path to Heresy

    Thanks for your feedback! Maybe we could manage "Heresy" differently for Xenos warbands? Our other option is to make all of this a special rule for <Imperium> warbands only.
  7. alphonse

    N17 Inquisimunda - Rules addendum

    Wow! I really love to direction this is going to!! My apologies to not have been able to update the N17 draft yet. Still a lot of work to have a showablee core version of the new warband system. I'm trying to not loose the player with a too complicated "warband's traits tree". As a teaser...
  8. alphonse

    N17 Inquisimunda - Weapons

    Hi guys! Sorry for the delay (living in a parallel universe is not always easy lol). Yes, the wonderful work of @Lysimachus on Unleashed is still part of the DNA of the new Inquisimunda. The plan was to finish the main rules to prevent a lot of constant reworking of the unleashed part. We are...
  9. alphonse

    N17 Inquisimunda - Rules addendum

    @Huggsnok1 I like the story behind your rule!! I'm still updating the warband section with a modular approach by the way. Designing a warband would be easy by following a few steps. Some of them will be mandatory, like you pick a faction and you pick an Archetype. Other steps will be optional...
  10. alphonse

    N17 Inquisimunda - Rules addendum

    @Huggsnok1 This could be a Dark Mechanicus Cult alternative to the "Convert or die" :)
  11. alphonse

    Inquisimunda N17 draft - Typos report, Fluff, Pics

    @Huggsnok1 There is a start of discussion about this in the rules addendum thread if you are interested :)
  12. alphonse

    N17 Inquisimunda - Wargear

    @Huggsnok1 Good point! I will add a short description in the Expanded Armoury!
  13. alphonse

    Inquisimunda N17 draft - Typos report, Fluff, Pics

    @Huggsnok1 Thank you very very much! FYI, the Warbands chapter will soon be reworked. So, maybe you would prefer to focus on other parts for now to avoid being disappointed if we completely change this chapter after your proofreading.
  14. alphonse

    Inquisimunda N17 draft - Typos report, Fluff, Pics

    @Huggsnok1 Thank you very much to point it. It should say "may purchase Power armours (3+ armour) as common items". Indeed, we haven't yet do the revision of the warbands section. It is possible a lot of stuff should be reworded since we have just finished the new Expanded Armoury and Bizarre...
  15. alphonse

    N17 Inquisimunda - Rules addendum

    @abhorash Nice! For talents close enough to feel no pain, what's about "Unstoppable" from the Ferocity skills set? (remove a Flesh Wound on a 4+ before making Recovery checks. If there is no Flesh Wound, roll one more dice for the Recovery check and choose the one you prefer). @The Inner Geek...
  16. alphonse

    N17 Inquisimunda - Weapons

    It is my concern too. But I would also like to avoid the frustration some players would feel if they can't fit even a small warband into the starter budget. 5-men team seems very low to me: it may make some N17 rules very inappropriate (thinking about Leader and champions ability to activate...
  17. alphonse

    N17 Inquisimunda - Rules addendum

    @Hungryclone: I see three ways to do servitors: Create a unique stats baseline for them in the construct section (with drone and servo skulls). If we do so, we would need to propose several variants to offer some variety (Heavy servitor/Ogryn servitor, Gholam?). The problem is that we could end...
  18. alphonse

    N17 Inquisimunda - Weapons

    @Lysimachus Totally agree with you! And we haven't talk about some expensive species like Ogryn (100TG a base model) or Sslyth (140TG), Bionics, Mutations (+20TG on average per fighter), or Psyker (suddenly, a level 3 Psyker seems almost unreachable at +100TG). I have often read that 10...
  19. alphonse

    Inquisimunda N17 draft - Typos report, Fluff, Pics

    Wow!! You have a sharp eye (y) Many thanks, I will correct it right away!
  20. alphonse

    Warbands & Path to Heresy

    With inspiration from the work of @Tiny (Thanks to him): How to become a Heretic The Path to Heresy is an additional post-battle step, occurring just after « Gaining and Losing Reputation » (see GW1 p.23). After each battle, each non heretic warband must roll 2D6 to see if they are declared...