We will soon rework the warbands in N17 Inquismunda.
Based on feedbacks from the community and players groups, there is a wish to get more freedom in the warband creation process.
What direction to take?
The V3.0 warbands revision by @Tiny was a big step toward this goal, getting rid...
@abhorash is currently working on Wargear, including an amazing work on drugs ;)
I'm trying to work on armours and I would like to get your opinion on two topics:
1. About the different armours:
- In N17, there is several types of armours, ranging from 6+ to 4+, some with special...
Now that we have a good comprehension of the way fighters stats are calculated in Necromunda 2017, we have been able to set the characteristics modifiers for each position within a warband (see this post here).
Starting from that, we have "retro-engeenered" the true mean of each characteristic...
To begin work on weapons, here is a first list. It is based on the previous work from @4rmless for V3.0 (thread here). Below are separated lists for each category. According to your feedbacks, I will update this first post to add/remove weapons.
Edited on 10/03/2018
Updated on 08.03.2018
Hi, here are some rules to be included into N17 Inquisimunda. There come from V2.0/V3.0 discussions and have been updated for N17 when it was possible/relevant.
I present them by category but we could go with alphabetical order if you prefer.
in order to improve the Inquisimunda N17 Edition Draft (available here), and to keep the other threads as clear as possible, please use this one only:
1. to report spelling mistakes and typos, suggest rewording of misleading phrases, or add explanations to an evasive paragraph.
Last edited: 22/05/2018
This thread is about a new version of Inquisimunda based on N17 Necromunda.
Hopefully, we don't start from nothing, a very well organized discussion and a methodology have been set in Inquisimunda V3.0 - Community Edition - Another trip into the Warp.
For a broader scope on the N17 Inquisimunda project, please visit the parent thread here.
N17 Necromunda is a complete rewrite of the 20 years old ruleset, more in line with the 8th ed. 40k, probably making it easier to include future weapons/units/races of the expanding 40k universe. But it is...
amazingly attracted on inquisimunda by the wonderfull job made by the community on the v2.0/v3.0, I would like to know if other players would be interested by a similar work done for a version based on Necromunda 2017 ?
This work is by no mean to be a replacement of the v2 or v3 based on a...