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  1. 2

    N18 Fixing the Sentry Rules

    My mates played a game tonight using the rules next to us while I was playing another. I was explaining everything to them so they didn’t make decisions based on prior knowledge, only what I was telling them to do at the time. It was supposed to make it a bit more tactical for the attacker but...
  2. 2

    Bug Hired Guns/Hangers-on not loading?

    Make sure you have at least one fighter in the gang first mate. Should work then.
  3. 2

    Necromunda Desperation Campaign

    2_Minutes_Turkish updated Desperation Campaign with a new update entry: Version 1.12 update Read the rest of this update entry...
  4. 2

    N17 Desperation Campaign - Version 1.12 update

    V1.12 Altered rules for Sneak Attacks. Altered rules for Pitch Black Altered starting crew sizes for Rescue Mission.
  5. 2

    N18 Fixing the Sentry Rules

    After reading this thread I've taken inspiration from many of these ideas and attempted to create my own version of the Sneak Attack rules with hopefully less dice rolling and more interaction from the Defenders. Scenario numbers would probably need to be adjusted too. Any feedback is welcome...
  6. 2

    Necromunda Desperation Campaign

    2_Minutes_Turkish updated Desperation Campaign with a new update entry: Version 1.11 update Read the rest of this update entry...
  7. 2

    N17 Desperation Campaign - Version 1.11 update

    V1.11 Updated the table for determining scenario, if neither player has any crates they may play Deep Dive. Added rule for consecutive loss of initiative rolls.
  8. 2

    N18 Keeping models WYSIWYG through a campaign

    Yeah I have been doing them in different skin tones but only gangers thus far and as you say, they rarely have any significant gear changes.
  9. 2

    N18 Keeping models WYSIWYG through a campaign

    I’m due another box of Escher anyway to be honest. Might have a crack at some weapon conversions! My only thing with doing this is I build these huge backstories for gangs and individuals in my head so switching them to a different looking model would give me a permanent eye twitch. Alas, it is...
  10. 2

    N18 Keeping models WYSIWYG through a campaign

    I think this is where I might head eventually, and it would certainly be a challenge to paint up two of the same model with different loadouts and definitely good fun. I just don’t like to pigeonhole a fighter from The outset and prefer more flexibility. I certainly have no issues with models...
  11. 2

    Necromunda Desperation Campaign

    2_Minutes_Turkish updated Desperation Campaign with a new update entry: Version 1.10 update Read the rest of this update entry...
  12. 2

    N17 Desperation Campaign - Version 1.10 update

    Apologies to all for the inconsistencies, spelling and formatting errors from the previous two versions. I have given the whole system a large overhaul, including a complete change to the way scenarios are chosen. Hope you enjoy. V1.10 Changes to the Deep Dive scenario, including deployment...
  13. 2

    N18 Keeping models WYSIWYG through a campaign

    I’ve been searching Reddit, Facebook and Yak for some ideas but have had trouble finding much of anything. My question is what does everybody do to add weapons to models temporarily? I’m not looking to magnetise hands as it’s too restrictive and a lot of work if I’m playing a different gang...
  14. 2

    N18 New FAQ and errata

    A cynical part of me believes this is the true intent behind the errata. Limit per fighter and not per gang seems like overkill to me.
  15. 2

    Necromunda Desperation Campaign

    2_Minutes_Turkish updated Desperation Campaign with a new update entry: Version 1.01 update Read the rest of this update entry...
  16. 2

    N17 Desperation Campaign - Version 1.01 update

    Fixed formatting issues. Clarified wording and added Muliplayer Battles to Deep Dive scenario. Clarified wording for when two opponents facing off are both Targets. Changed House Patronage to 50 credits per 100pts of difference. Players can also purchase Spurious Chems for their gang. Changed...
  17. 2

    N18 Terrifying

    Good point. I suppose the fighter peeks around the corner, sees this bloodthirsty killer and loses their cool, takes a breath and tries a second time. I think you are correct.
  18. 2

    N18 Terrifying

    I don’t have the new book but from what Thorgor has said I would rule that if you’ve attempted a shoot action you can not attempt again but still have the second action. I would say even a fighter with Fast Shot wouldn’t be able to shoot a second time if they failed the first attempt, but they...
  19. 2

    N17 Desperation Campaign 1.12

    The Lost City of Atlantarse sunk into the Underhive millenia ago and great treasures along with it. During a time of great poverty, the Clan Houses have sent the best scummers they could muster into the depths to discover these lost riches and bring them back to Hive City. This campaign...
  20. 2

    Necromunda Desperation Campaign

    2_Minutes_Turkish submitted a new resource: Desperation Campaign - A campaign rule set designed to slow resource gain and increase xp gain in a treasure hunt setting. Read more about this resource...