Isn’t the ranged weapon pretty much identical to the Goliath grenade launcher though?
All we can see from the current picture is the following:
The weapon is underslung on the forearm
Clear(ish) view of the weapons barrel
The weapon is belt fed from drum magazines on the back
I would skip the backup weapons on the Champions. The starting credits are better spent on better weapons or more bodies.
For a starting gang I would also lean more towards ranged weapons for gangers. It's tough getting in to close combat, so the best starting option is going ranged. You can...
Juves go directly from Juve to Champion. So there is no need for them to be Specialists.
Edit: Just to elaborate:
A Juve who has five or more advances is automatically promoted to a Champion during the next downtime.
After being promoted to at Champion the ex-Juve counts as a Champion in all...
Initiates seem incredibly good.
From the how to play Dark Uprising we know their complete profile and can calculate their cost.
An Initiate armed with a butcher’s cleaver (25 credits) and autopistol (10 credits) cost 60 credits, meaning the base Initiate equipped with flak armour and an...
Okay, Inititates are officially Juves.
Although I am still a bit iffy on what exactly defines a Juve.
The criteria for a House Gang Juve seems to be:
Juve specific advancement
Fills the same gang composition slots as Champions
Can be recruited via the Settlement territory
Can be equipped with...
The sprues seem rather poorly designed no matter how you view it.
The four possible builds for the Initiates is still one more build than the three possible builds for Butchers/Cutters/Skinners.
Two very similar bodies for Initiates is now worse than three similar bodies combines for...
@Petitioner’s City Yes that is true, I missed that.
But in regards to the Settlement Enforcer Rookies are also made equivalent to Juves and they are subject to none of the normal Juves restrictions.
Edit: Chaos Cult Gangs also receive Helot Cultists from Settlements, this does not make them...
True. But I would argue that the pattern was already broken by the Enforcers with them having:
2 Leader equivalent options
2 Champion equivalent options
2 Ganger equivalent options
And Juves equivalents that function uniquely compared to any other Juves (they don’t have weapon restrictions...
But no one has ever officially mentioned Initiates as equivalent with Juves.
The Initiate = Juve comparison is purely made up by forums like this based on the first revealed pictures.
The only things we know about Initiates are these:
Initiates are the only CGC members that can use ranged...
All the new Outlaw Dramatis Personae in Book of Judgement are also classified as Hive Scum.
So if an Outlawed gang has the Fighting Pits they also will have access to:
Cor ‘Two-Guns’ Coran (120 credits)
Estus Jet (130 credits)
Gaen ‘The Gunk Queen’ Gorvos (150 credits)
Jonny Razor (125 credits)...
Aren’t Delaque getting the short end of the stick? Since Digilasers aren’t required to be represented on any model? They are just rings, buttons and small trinkets after all, and these can be found on any model.
Other than that I think it’s a good idea. In our group we are going with the...
Only saw the stiletto knife hit modifier and throwing knife lack of Silent mentioned. But of course the Strength value issue is also fixed by using the stats from Gangs of the Underhive.
Yes it would appear that maybe this book is written with different Toxin and Gas rules in mind.
I don’t see this mentioned yet. But all listed weapons with the Toxin trait also have a Strength value and some have a Damage value listed as well. This is redundant since Toxin weapons don’t make wound rolls nor cause damage.
This error is listed on the following pages:
Page 87. Throwing...
I think the general consensus is that the Bosun and the Void Born Scum have had their profiles switched around.
Two of the listed statlines in a shore party seem rather overpowered, and fluffwise Void Born are almost exclusively described as physically very weak (an effect of being born and...
They did not do any pre/post game stuff in any of the 3-4 games I’ve seen on Twitch.
I might also add that in these 3-4 games I’ve watched they were generally very bad at following the rules. Especially skills and weapon traits are frequently messed up.
In the into game for Cawdor for example...
No one ever said that the Orlock and Escher lines should have the same rating.
What was said was that the two Orlock lines should have the same rating, and separately the two Escher lines should have the same rating.
Saying that 1 Orlock Ganger with mesh armour + 1 Orlock Juve with flak armour...
These limited edition card runs are getting tiresome…
I’m a diehard Necomunda fan, and a completionist. So obviously I sat spamming the refresh button in order to get all my pre-orders though last Saturday. Everything went well and I pre-ordered one of everything for Necromunda, as I always do...
Unless you house rule it you can’t remove their stub gun, So they are stuck with it.
You will be able to make alternate fighter cards for Captains and Sergeants where they don’t use the stub gun however.