yeah I'm going to suggest a hard stance on you can only shoot what you can see. And thats a rule I'll use if or when I run a campaign. Maybe allow thrown grenades to be thrown to a level above but always scatter d6
I like this
I would have been fine with a draw, but it won't bother me again, I told him last night I won't be playing him again. I'm actually going to make a video today on "Is
Necromunda for you?" discussing some mentalities around wargaming and list building as as things to keep in mind.
opponent had to have the arbitrator at the table all the way, had a stupid gang where they were all the same and unpainted and unmarked so no way to tell which was witch. he had all with grenade launchers and we have a stupid house rule what basically means you can use grenade launchers as...
So I'm pissed off, lost a game against a newb because I had to leave to catch a bus after 2 and a half hours of playing. Turns out all people have to do to get a free win against me is stall knowing I'm on a timer. This is bs
Well I tried reaching out to other content creators on youtube for necromunda, about starting a necromunda podcast. Not surprisingly this was met with no response (typical for many content creators on youtube).
So I will ask the greater community.
Is there anyone out there who is interested...
thanks, its good to have another perspective, there are other toxins I like so may try them, as well as gas ammo combined with choke gas grenades, like expansive and blaze. Just as soon as I can afford a chemist
Could do with some help understanding maiming toxin. tell me if i'm right.
normally we roll for our own fighters lasting injuries. (in our group) so if I used maiming ammo and put ooa an enemy fighter, I then get to roll twice for his fighters lasting injury and choose what result I want.
Hey everyone, my channel is focussing on Necromunda from now on and will be producing battle reports from our coming campaign.
We are based in spain but my reports will all be in english as I am english native. Quality will improve as we progress and I get more practice. Trying to do the same...
So I had an idea of writing 3 scenarios in a spaghetti western style.
fist full of credits will be a bounty hunt for a gang leader (and gang) of outlaw hive scum with 2 or 3 ways of playing that can change mid game. (Single player, or second player could control the outlaws)
a few credits...