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    N18 Delaque Starter list

    Campaign Kicked off tonight. Got 2 games in, both losses but ended up better off than some of the winners. 2 Campaign related notes: Arbiter has limited us to 12 Tactics Cards and we can only use them 1x until we burn through them. It's nice because I get to test the ones I picked. It's...
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    N18 Delaque Starter list

    Made some minor adjustments to the list and fairly happy with it. Small question that I maybe just overlooked. I see some lists with Trading Post gear on them. I was under the impression for starting out, you're limited to the House/Starter rules for Gangs, and you don't get access until you...
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    N18 Rapid Fire Rules

    What makes Rapid Fire troublesome is that both interpretations are RaW, which I haven't found a way to express that until I took a step back and saw it. I'm seeing and hearing both sides of the debate, and we're all struggling with a RaW creating a situation where both interpretations are...
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    N18 Rapid Fire Rules

    This is exactly what we see you trying to convince us of. You're House Ruling Rapid Fire to apply differently in Combat like it functions in Shooting because it's what you want, and not necessarily what it is. In both Shooting and Combat, distributing Rapid Fire Hits is a choice. Unlike other...
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    N18 Rapid Fire Rules

    I believe we've covered all the bases at this point and the horse is dead. It shouldn't come up that often because the Rapid Fire rule can't be abused to hit a harder target, and I it would be rarer still to choose to hit the harder target specifically to spread Rapid Fire hits. I simply don't...
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    N18 Rapid Fire Rules

    No one is saying that it is limited to shooting attacks. There is nothing stopping Rapid Fire from being used in Combat. The question is HOW to apply Rapid Fire in combat. One group treats it just like a shooting attack allowing to you to assign hits after assigning the attack, just like...
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    N18 Rapid Fire Rules

    Then you tied in Stray Shots. Once that got cleared off the table it still wasn't clear what you were trying to accomplish. No worries. This goes back to what I said before. You're wanting to use Rapid Fire to split the HITS adding in a loop following them like a shooting attack. You're...
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    N18 Rapid Fire Rules

    This is the first time I've gotten this impression from you and narrows it down to what we're talking about. Now that any confusion of 'Stray Shots' and assigning hits beyond Engagement range are off the table, we can now look at some examples. This statement largely depends on how you're...
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    N18 Rapid Fire Rules

    I don't believe anyone is saying you can't. The conflict is applying Rapid Fire as a shooting attack in Melee beyond the assigned target. There is no issue at this stage either. Pick your targets before assigning attack dice. On normal man sized model bases this is most likely going to be...
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    N18 Rapid Fire Rules

    You're not missing any rules, you're just looking for a hole that isn't there. I found out real fast that it helps to STOP thinking of Sidearms as a Ranged Weapon in Melee, but START treating them as a melee weapon with that profile. When you apply the steps, you'll find a hole is created when...
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    N18 Rapid Fire Rules

    - Yes, you get that many hits if rolled. Ammo Checks also needed if rolled - I can see the argument for it, but would probably say no. I COULD be completely wrong on this, but I haven't charged multiple models with my Autopistols. I believe the first restriction would be in combat with the...
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    N18 Delaque Starter list

    Thanks for that, I've decided to go a different direction and the stuff is on the way. Found Cavalry bases to match the Necromunda ones so hopefully will get those soon. ----- Now I need to figure out how to modify my Gang. I don't have the details on how Ash Wastes are being incorporated...
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    N18 Delaque Starter list

    Thanks for this and borderline Curse you because now I'M considering pulling it off! The rear mounted guy on the Shroud would be trimmed out which should shorten it enough. It's going to get some Wheels so I believe that should make that a bit closer to an actual Bike. If/when I wanted to go...
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    N18 Delaque Starter list

    Thx @Lunarcruiser . I couldn't find the rules on how to even get bikes. I saw the Market on Necrovox, but there is no reference. I'm not even sure if the group will allow me to simply buy 8 Bikes for my 400 Creds, and just put my guys on them. Looks like I'm waiting until the start of the...
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    N18 Delaque Starter list

    Found out we're launching the campaign start of next month. 1400 Credits. 1000 Gang and 400 specifically for Vehicles. I need suggestions for the Vehicles part so I can get the kits and assemble them. Haven't really looked at the rules much. Here are my ideas, but can only pull 1 of them...
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    N18 Delaque Starter list

    That was my argument. That all of those steps are to be completed as one effective action before resolving any additional effects. The Nerve test for a Broken fighter only seems to tells is what happens, but remains unclear when. It's missing the 'when resolved' element like Blaze. I see...
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    N18 Delaque Starter list

    This is where I'm seeing both sides. The Close Combat action is Resolved. The Coup de Gras after is a separate Free additional action. I agree that it seems rough but probably won't come up that often. Just wondering if this is another common house rule or not.
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    N18 Delaque Starter list

    I believe I understant, but still not confident. 1- Shoot Webgun 2- ALL models hit are pinned 3- Any models that get wounded, become Seriously Injured. 4- Those that aren't Injured are just Prone/Pinned. They would have to take a nerve test? This is the model I'm asking about, since you...
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    N18 Moving armour rolls in front of wound rolls

    Assume all the normal stuff is 4+. (Hit, Str/Tough, etc). I'm aware that few models can hit 8 attacks, I'm just using this as a base because the math is easier to show without resorting to the probability/statistics of it all. BASIC ATTACKS Current: 8 Attacks on the Charge is going to...
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    N18 Delaque Starter list

    Webgun /Broken help. Another long-ish one that I just would like some clarification on. Webguns (and Templates in general) technically resolve their hits at the same time. I've go no issue with any of this, it's after that I run into a bit of confusion. 1 - Normally, only 1 model would go...