Using what was available on TUGS (this is why the core book I was using didn't have rolling road rules), but I can grab these now and update em, thanks!
It plays well, with the caveat of needing model setup. Especially if you don't want standardized transport capacity.
You'll need to setup vehicles and infantry models with the right collisions so you can put dudes on trukks, otherwise youre looking at constant physics explosions as you move...
Hey all,
I'm currently in the process of making a Gorkamorka review!
The methodology for any of my reviews of similar campaign skirmishers is to play the system solo double-fisted (me controlling either side) for 20 odd games, or up until I get tired of it. Add in a few games with another...
After a few games running the D6 into the one location method: yep I now also prefer the D6 spread locations method. Rolling all the damage onto one location instagibs the targets more often, either by stripping the crew out of them, crippling enough bits, or by just outright explosion (all for...
Heya, running some GoMo with GCE and I'm not sure how this ruling is meant to read. Each point of damage gets its own D6 roll to hit a location, potentially hitting and penetrating multiple locations?
Or is it each point of damage rolls a D6 on the penetration table, all into the one hit...
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