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  1. J

    Very excited to take my witch hunter tyrus kitbash to war tomorrow!

    I think they'll come back and do them at 28mm one day. Artemis and Damien 1427 already done! That game gave us more than a few good minis! It gave us the vibes. I really think that stuff made the inquisition and the imperium for me even though I never played.
  2. 20240815_162001.JPG

    20240815_162001.JPG

    Digga mob
  3. 20240815_161758.JPG

    20240815_161758.JPG

    Fresh outta da ground diggamob
  4. My mobs

    My mobs

  5. J

    Very excited to take my witch hunter tyrus kitbash to war tomorrow!

    I've wanted to build this guy at 28mm scale forever.
  6. 20240718_080532.JPG

    20240718_080532.JPG

    Witch Hunter Tyrus
  7. J

    GCE Core Rules feedback and suggestions

    I prefer rolling each hit location as per GCE rules both because it's more chaotic and because multi damage weapons fell intuitively like they should hit more than one place. A rokkit going boom or a harpoon chain thrashing around. That said it's your game, play it whatever way you like.
  8. J

    Show us yer stuff! (Newby introduction thread)

    Level 1, level 15, level 99?
  9. Inquisition bods

    Inquisition bods

  10. Ascent of servitors

    Ascent of servitors

    Don't talk to me or my son or my grandson ever again
  11. J

    Flakk armour

    Oh wow, it's even less effective in GCE because the shrapnel bit has been taken out! faction pack currently has: "Flak Armour provides a 6+ Saving Throw. Against attacks using Blast Markers or Teardrop Templates Flak Armour provides a 5+ Saving Throw" I would replace it with: "Flak Armour...
  12. J

    Flakk armour

    It's always annoyed me how niche flakk armour is. RAW it does nothing against scorchas because they have a - 2 save mod and explicit "shrapnel" is super rare. Does anyone house rule a fix for it? I feel like ignore template save mod and apply the 5+ for any hits from vehicle damage (except...