While this is an idea for a YCE rulebook, I feel that it could be easily slotted into the original ruleset. Here is a reworked blast ruleset, to tone down any non-grenade blast weapons and make them stop ignoring target priority.
For people too lazy to download PDF
Edited! Updated #1 and #4 for clarity. Added #5,#6 and #7 suggestions. #2 and #3 are removed into spoiler since they proved to be less popular.
1.1). Targetting ground with blast is prohibitted. Instead you target fighters as normal, following rules for target priority (switching to closer...
First post so appologies if its in the wrong place. Ive used the search function to try and find threads with matching content and didn't see one.
Id just like to put up a simple suggestion our campaign group has been using to handle two template and blast weapon issues. The first being target...
The current NCE rules on exploding weapons seem a bit ambiguous as to whether the weapon/grenades are still usable after a Hit + Misfire is rolled on the scatter dice:
If the dice show both a Hit and Misfire then the shell explodes in the breach or the grenade goes off in the fighter's hand...
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