close-combat

  1. T

    N18 Resolving close quarters hits from multiple weapons

    Hey hivescum, Trying to resolve a question I have about multiple weapons used in CC, I either am missing the ruling or Im not sure the syntax to search. I'll use the Malstrain Genestealer as my example as that's what brought up this query; Here's the weapon profiles; Weapon Rg S Rg L Ac S...
  2. Rigormortis

    N18 Melee Blaze Question

    I have a question about blaze in melee combat. The last thread to ask this was a year old with no replies so thought I'd ask to try and clear this up. So, a Redemptionist with a pyromantic mantle (gives melee weapons blaze) charges an enemy. He successfully hits, rolls for blaze, and the...
  3. FlatMattie

    N18 Last Gasp Coup de Grace

    In my most recent game we played the marauders scenario with me being the defender and the attacker having "scrag" as his special objective meaning he secretly selected one of my fighters and gets extra points for killing that fighter (he chose my leader). After a fairly bloody fire fight and...
  4. undertaker

    NCE Sustained Fire into Close Combat

    Say one of your models is engaged in close combat with an enemy fighter and you decide to fire 3 sustained fire shots into the combat. The first shot hits and takes the enemy down or out of action. What happens to the other two shots? Do they now have to be made against your own fighter? I...
  5. undertaker

    NCE [NCE] Falling from Hand-to-Hand

    A question about falling from ledges while in hand-to-hand combat. The current rules are thus and open to interpretation: If a fighter is engaged in hand-to-hand fighting within 1" of an edge then he may fall off if he loses the combat. The fighter must take an Initiative test. If the test is...