rackets

  1. Kliklaklut

    N17 Printable Illustrated Custom Rackets Cards with rules 1.0

    Inspired by Xiądz's excellent tactics cards and tehsaq Racket cards, I adapted the racket cards to display the racket rules for every cards, so we don't have to seach inside the rulebook. It is compatible with a print from both side.
  2. L

    N18 "Redemptionist Backers" as a linked racket and Cults

    Hey y'all. We will probably be house-ruling this ourselves, but I was wondering what conclusions people came to for Law and Misrule campaigns around cult gangs and controlling the Redemptionist Backers Racket. So clear enough is the first part of : "Special: Helot Cult, Genestealer Cult and...
  3. M

    N18 How do you handle player challenges and scheduling in a campaign?

    My group is getting closer to starting a new campaign after our last one fizzled out pre-pandemic. One of the main factors our last attempt fell apart was the difficulty of issuing and receiving challenges, and the scheduling problems that could arise from it. We’re running a combined Dominion...
  4. 1st round, 2nd fight, captured Delaque ganger and Water Guild Bond (racket)

    1st round, 2nd fight, captured Delaque ganger and Water Guild Bond (racket)

  5. tehsaq

    N17 Printable Illustrated Custom Rackets Cards 1.0

    Inspired by Xiądz's excellent tactics cards I've made a set of illustrated Rackets cards for the Law & Misrule campaign from the Book of Judgement. As with the tactics cards, print them in A4 and put in a sleeve with a spare MTG card for stiffness. I've dropped the rules off, bar a summary...
  6. alexflagg

    N18 Law & Misrule Racket Resource now on Google Sheets

    Hey Yaks! I have created an interactive Google Sheet to run Law and Misrule Rackets as well as gangs, since Malo hadn't folded Rackets into the Campaign Manager. I literally just finished making this bad boy...only to discover he rolled out Rackets on Sunday *lolsob* Well, at least I learned a...
  7. B

    N18 combining rackets and territories

    Hey hivescum, so kicking around a idea, because frankly the law and misrule isn’t very fun. I like the idea of rackets thematically but it’s basically a broken dominion campaign as of right now. I am thinking about making it so the rackets act as a territory upgrade when conditions are meet and...
  8. thanejaw

    N18 Automatic Alliances with Guilds and rackets

    Certain Rackets create automatic alliances with Guilds. You can only have an alliance with one Guild - however you can control multiple Rackets. Can a Gang own multiple Guild Bond Rackets? If so - how do you deal with alliances? My gut and considered feel is that no, you can only have 1...