Hi all, I'm looking to buy the first 3 of these Confrontation Marauder Scavvies. Happy to pay a good price if anyone is willing to part with one of more of them..
As there is no guarantee, that we will ever see them again, I (with the help of Paul Linberg :) ) created Scavvy gang for the Necromunda 2018. I tried to keep them as playable as possible, at the same time staying true to their original form (lore parts are taken from the original materials...
As I am on the verge of finishing up multiple gangs this year (fingers crossed!), I got the urge to put them all in one space without all the wip clutter. Finished is of course a relative term, as new members can always be added at a later date. But with the FYSC motivation and hobby time...
Finished my Necromunda scavvy/mutant gang. Kitbashed from multiple different unit sprues with a bit of greenstuff and guitar string added! I tried to paint them in the style of the 90’s necromunda/scavvy gangs. Here’s how they turned out!
Which gang would you use to best represent Scavvies? I’m leaning towards Cawdor at the moment or maybe Venators. I figure Cawdor have the reclaimed weapons etc. which kinda fits the theme. I have checked out some of the homemade rules in the vault but I’m likely to be playing against people who...
I tried to do a search, but couldn't find any answers. How do these work in close combat? Forearm spines gives a 6+ save and a parry, but do you still need a weapon in that hand to fight efficiently, or does the spines count as a weapon? Same for tentacle, it says you can grapple to reduce your...
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