Propaganda seems to allow the players to not play in pure agression, and stay "farming" xp.
It seems that way because you are allowed to change your opponents Houseles Ganger any time its possible, and you can get +1xp for coercing an enemy Houseless Ganger.
So if both players are willing...
A new scenario from the Aporypha Necromunda series is available for download on Warhammer Community: "Twins of Two Tunnels".
https://www.warhammer-community.com/2022/11/03/apocrypha-necromunda-battle-it-out-for-gunk-and-glory-in-a-free-scenario/
and Downloads from Apocrypha Necromunda search...
In one of the early to mid 2000's white dwarf there was an article about a scenario with a heavily kit bashed imperial guard kill team that were all dressed in black, meant to be like navy seals/special op... the scenario was this kill team vs a chaos cult that were trying to summon a demon...
First of the free PDF’s from the Apocrypha Necromunda, a gang of Squats raid an Outcast hide out looking for an ancient relic.
Can also be used as a regular scenario, and introduces a new hanger-on; the Awakened Ogryn.
So I had an idea of writing 3 scenarios in a spaghetti western style.
fist full of credits will be a bounty hunt for a gang leader (and gang) of outlaw hive scum with 2 or 3 ways of playing that can change mid game. (Single player, or second player could control the outlaws)
a few credits...
So I have a fun idea for a scenario that could be fun for skirmish or campaign play. I had the idea years ago for 40k but the mechanics would work better with necromunda.
I will provide the link here and am looking for help/feedback. could be a fun scenario...
Almost final version of our homebrewed Catch-Up scenario for your underdog player.
GW-style-format. Playtested a couple of times.
Feel free to to point out you find any typos or have any suggestions.
Download: https://www.dropbox.com/s/6sxg3vfitjtntr5/REST_IN_PEACE_v3a_rasterized.pdf?dl=0
This is more of a theorycrafting and thinking out loud rather than a properly written and set suggestion, so bear with me.
Let's say that you have a scenario which deploys D3+5 fighters for both players. What if one player gets to randomly include his leader and a few champions, while the other...
We're about to start a new, heavily house ruled campaign. One of the things we haven't looked at yet is the scenarios.
I know some of them work... less than perfectly, have weird victory or loss conditions or just randomly end. But, I don't have a perfect knowledge of all of the ones...
Hello! I was wondering, which scenario do you usually pick when you get an opportunity to select a scenario and why? A brief description of reasons you select specific scenario would be welcome. Do you often have a personal "no-brainer" pick? Have you ever seen a person trying to go for the same...
With the upcoming release of the Ambull mode for the first time since Rogue Trader days, it seems a good time to remember this scenario from Citadel Journal 38, "Down Among The Dead Men."
Ahoy, all!
The Mordheim Facebook group is having a scenario-design competition, judged by Tuomas Pirinen among others, and I was hoping to get a few other sets of eyes to run a playtest of my entry before the end of this month, to be able to add a report or two to the entry.
Anyone interested...
Im planning to arbitrate a slightly modded multiplayer version och the Monster Hunt scenario.
But first i want to hear your experiences from that scenario.
-Does it take long to play?
-How is the powerlevel of the Beast Lairs?
-How is the powerlevel of the Sump Beast?
-Any other experiences...
I've been toying around with an idea for a way to shake up a campaign half way through, the idea is that once a gang has some tough fighters with good gear they can send a small group of their hardiest fighters to take on the equivalent of a boss fight from an RPG computer game (final fantasy...
Inspired by the epic boss fights in RPG computer games this pits 4 fighters against a vicious feral Khimerix. Can be played by up to 4 players working together or one brave gang can attempt to slay the beast alone.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.