shadow war armageddon

  1. MusingWarboss

    SW:A Fighter Cards 2.5

    Shadow War: Armageddon Fighter Cards. Some cards to record your fighters stats and weapons, skills and equipment on, in the same manner as N17's Fighter Cards. These ones have been tailored for SW:A and include the correct statline, 40k 2nd style weapon line and three boxes to mark 'Mission...
  2. hreikin

    Shadow War : Armageddon - Chaos Cultist Kill Team 0.4

    I knocked these up recently to play as a Chaos Cultist kill team in Shadow War : Armageddon. They are based on the Genestealer Cult Hybrid kill team list with a few modifications. Any feedback would be greatly appreciated.
  3. Stubram

    Is it worth buying the SW Rule book?

    Hi all. Have been looking to get back into Necromunda and give Inquisimunda an outing and have the community edition rules, but wondered if it's worth getting the rule book for SW Armageddon? I've heard that the gameplay is identical, and it's just the campaign which is simplified?
  4. hreikin

    Shadow War : Armageddon - Hive Gangs & Outlaws 0.6

    The purpose of these rules is to allow you to play as a Hive Gang or Hive Outlaws in your games of Shadow War : Armageddon. Below you can see a few notes regarding how the rules have been constructed. Most of the content in this document is copied from the ORB version of Necromunda/Outlanders...
  5. naztek

    Tau Stealth Operatives 1.1

    I wanted to play my stealth suits as a kill team and after some back and forth with my local gaming group, came up with this homebrew kill team that is stealth suits and drone support. More of a thematic list than a power gaming response. Happy to get feedback.
  6. D

    DagobahDave's Shadow War Resources

    Here's my collection of fan-made stuff for Shadow War: Armageddon so far. I'm interested in bridging Necromunda and Shadow War, and I'm bringing some Warhammer Fantasy Roleplay baggage with me (taking a rat catcher's view of 40K). CAMPAIGNS...
  7. Insurgent

    Easy rules for Gangs in SWA

    Original Rule Book (ORB) or Living Rule Book (LRB) Necromunda fits easily into Shadow War Armageddon (SWA) tabletop combat. Though the two games have different campaign rules they can operate parallel to each other. Let the Kill Teams of SWA play their military campaign system and let the gangs...
  8. C

    Shadow War Zone - Create and Track your Kill Teams

    Hi I have created this site, it allows you to create Kill Teams for Shadow War Armageddon - no downloads, no app, no downloading data files - register and go. I am looking for feedback, bugs and ideas to take this site to the next level. https://shadow-war.zone/ Current Features: - Create a...
  9. Warorie

    Shadow War: Armageddon FAQ and Errata V2 2017-05-12

    Official Update, FAQ, and Errata V2
  10. D

    deleted this 2018-07-28

    deleted
  11. Warorie

    Shadow War: Armageddon Adepta Sororitas 2017-05-04

    Offical GW Rules for creating an Adepta Sororitas Kill Team for SW:A
  12. Warorie

    Shadow War: Armageddon Inquistion 2017-05-04

    Inquisition (Ordo Xenos) Kill Teams for SW: A
  13. Warorie

    Shadow War: Armageddon Roster Sheets 2017-05-04

    Roster sheets from SW: A
  14. Warorie

    Shadow War: Armageddon Counters 2017-05-04

    Counters for SW: A
  15. Warorie

    Shadow War: Armageddon Multiplayer 2017-05-04

    GW Official Multiplayer rules
  16. Warorie

    Shadow War: Armageddon One Man Characters 2017-05-04

    GW Official one man Kill team characters.
  17. Warorie

    Shadow War: Armageddon One man armies 2017-05-04

    Rules for Kill teams of One model
  18. D

    Grots/Gretchin runaways: a new team for SWA!

    Ok so, I started working on houserules for a full Grot team! How excited are you? How willing are you to comment and try it out? For now, I have a first draft that is still pretty rough. I don't know what'd be best: post it as is on the forum, upload a pdf to the vault and discuss it. I'll...
  19. D

    delete me

    deleted
  20. Insurgent

    Promethean fuel rods / Isotopic fuel rods.

    Could you use gangs in SWA by just using the territory system and considering Promethean caches as Isotopic Fuel Rods?