Running through the rules on Vehicles I began of course to think about the Road Warrior, or Mad Max or Car Wars (yes I am that old) or however you visualize the Vehicles in Necromunda and the approach seemed a bit lean.
I get that for the most part that our road battles have a few different...
have got a campaign coming up, ash wastes, 1000 creds.
my plan is a single heavy vehicle with a flat bed, and 7 fighters who can all fit on board. no extra guns or anything else on the vehicle. no other upgrades nor orher vehicles.
the cutters are ace but expensive and...
I have a question about the Melta against vehicle.
It's write that (Marketplaces of Necromunda): [...] If a Short range attack from a weapon with this Trait wounds a vehicle, roll an additional Damage dice. [...]
My question is:
- This dice is a additionnal dice like I have Damage +1.
Probably I‘m missing something, but I cannot find any reference in ghe GW books, how a crew of a vehicle can spend their XP. Like Gangers, like Champion/Leaders or do they have their own table? Can somebody help me with that?
I'm working on converting a genestealer cult rockgrinder truck into a necromunda gang truck. Anyone got any necromunda vehicles they have made that they can share a photo of and give a bit of background?
Welcome to my picture log of necromunda projects. The first few posts will be of vehicles that I have been making over the past few years. Before this I have not had a place to share these. Please pardon this posting of old new things. Future posts will hopefully cover my ongoing exploration of...
-The Ash Waste Battlebus ready for vehicular mayhem in the ash wastes. Please read on below for a description of how it got built.
“No, none of these will do,” rasps the grizzled gang leader as he limps down the final row of surplus vehicles with the shantytown salesmech. “Just look at these...