Some small progress this weekend. Start to see the light at the end of the tunnel. To my opinion, you will never completely finish to paint a terrain. Especially big ones. The trick is to know where to stop.
To keep it alive, engineers of the hive plug the tree to pipes, that is coming from the pound with a pump, though the Mausoleum to give it a mix of nutriments and chemicals. ( note to self, no scientific here, just a dreamer ahah)
As you may know, I like water effect. In this terrain, i found out it was a pity to not being able to use the pond as a cover. So I will only add a small amount of resin at the end, like it's almost dried.
It's a warp. Pretty happy with the result and looking forward to test it in a game. There's a lot of entry point and climbing combinaison. I think it's a very playable for fights.
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