My local group is going to be running a dominion campaign soon (1200 starting credits) and I’m going to be using the new Badzone Enforcers rules so I can get all the territory boons.
Here is the first draft of my list based on my existing Enforcers models (and some extras from my guard), let me know what you think.
Captain, Concussion Carbine, Shock Stave, Mesh Armour, Got you Six
Sergeant, Enforcer Shotgun, Mesh Armour, Hip Shooting
Sergeant, Heavy Concussion Ram, Mesh Armour, Fast Shot
Patrolman Specialist, Sniper Rifle, Mesh Armour
Patrolman, Bolter, Stub Gun, Mesh Armour
Patrolman, Bolter, Stub Gun, Mesh Armour
Patrolman, Bolter, Stub Gun, Mesh Armour
Enlisted scum, Lasgun
Enlisted scum, Lasgun
Enlisted scum, Lasgun
Rogue Doc
The captain is based on the model I converted to lead my normal enforces (made before the subjugator box came out). I had a lot of success ambushing people with a shotgun so I gave once to a sergeant to make them even more efficient. The other sergeant has a ram because it’s only a little more expensive than a grenade launcher, is longer range and one of my biggest local threats is a Van Saar with a fondness for Neoteks which the ram will help to counter. The rest of the list is fairly straightforward, I thought I’d by a Doc with my starting gang to help keep everyone alive and save some money.
So what do you all think?
Here is the first draft of my list based on my existing Enforcers models (and some extras from my guard), let me know what you think.
Captain, Concussion Carbine, Shock Stave, Mesh Armour, Got you Six
Sergeant, Enforcer Shotgun, Mesh Armour, Hip Shooting
Sergeant, Heavy Concussion Ram, Mesh Armour, Fast Shot
Patrolman Specialist, Sniper Rifle, Mesh Armour
Patrolman, Bolter, Stub Gun, Mesh Armour
Patrolman, Bolter, Stub Gun, Mesh Armour
Patrolman, Bolter, Stub Gun, Mesh Armour
Enlisted scum, Lasgun
Enlisted scum, Lasgun
Enlisted scum, Lasgun
Rogue Doc
The captain is based on the model I converted to lead my normal enforces (made before the subjugator box came out). I had a lot of success ambushing people with a shotgun so I gave once to a sergeant to make them even more efficient. The other sergeant has a ram because it’s only a little more expensive than a grenade launcher, is longer range and one of my biggest local threats is a Van Saar with a fondness for Neoteks which the ram will help to counter. The rest of the list is fairly straightforward, I thought I’d by a Doc with my starting gang to help keep everyone alive and save some money.
So what do you all think?