Caveat - I've barely played 9th Edition. I have however been an Imperial Guard player since about 1996...
Anyway I used the Russian Site That Hosts All The Rules to draw up a 2,000 point infantry company list to my satisfaction, and it looks like this:
4x Platoon Command Squads (because there's no Company Command squad or Company Commander any more)
1x Commissar
1x Primaris Psyker
1x Engineseer
9x Infantry Squads (because I like my infantry with heavy weapons, none of this "Catachans can only take flamers" nonsense)
1x Kasrkin Squad
1x Rough Rider Squad
1x Sentinel Squadron - 3 Scout Sentinels
1x Hellhound (the chem-cannon one)
1x Demolisher (with all the guns)
1x Wyvern
1x Field Ordnance Battery with the doublewerfers
Comes to 2,000 on the nose with a bunch of guns. I'm not expecting it to be good, the last time I ran an army like this back in 4th it lost almost every game, but I will enjoy collecting and painting it so there's that.
I'm very confused by many of the design decisions in the Army List though. I mean, I understand the reasons behind them (Chapterhouse, mostly), but still:
Why the flying monkey poo are there FOUR datasheets for ONE squad option? Infantry Squad - Catachan Squad - Death Korps of Krieg Squad - Cadian Shock Troops Squad. Nonsense.
Why is there no Company or Senior Command Squad? If you want your army led by anyone who isn't a Platoon Commander, you're restricted to Cadian Castellan, a special character (like Commissar Guant, but there's no way to make the Tanith properly, so what's the point in that?) or a tank commander. Very silly.
Loss of Veteran Squads is disappointing, ditto Special Weapon Squads, especially as both can be built from standard infantry boxes.
No Senior or Lord Commissar is also very sad. Don't like that, no thank you.
In many ways it feels a lot like a strange attempt to rewrite the 2nd Edition Imperial Guard Codex, but... clumsily.
Overall though, once I got my head round the oddities and loss of things I'm used to - I still mourn the Griffon - it seems like a decent list, and the fact that I could fit a full infantry company with supporting elements into 2,000 points was satisfying.
Anyway I used the Russian Site That Hosts All The Rules to draw up a 2,000 point infantry company list to my satisfaction, and it looks like this:
4x Platoon Command Squads (because there's no Company Command squad or Company Commander any more)
1x Commissar
1x Primaris Psyker
1x Engineseer
9x Infantry Squads (because I like my infantry with heavy weapons, none of this "Catachans can only take flamers" nonsense)
1x Kasrkin Squad
1x Rough Rider Squad
1x Sentinel Squadron - 3 Scout Sentinels
1x Hellhound (the chem-cannon one)
1x Demolisher (with all the guns)
1x Wyvern
1x Field Ordnance Battery with the doublewerfers
Comes to 2,000 on the nose with a bunch of guns. I'm not expecting it to be good, the last time I ran an army like this back in 4th it lost almost every game, but I will enjoy collecting and painting it so there's that.
I'm very confused by many of the design decisions in the Army List though. I mean, I understand the reasons behind them (Chapterhouse, mostly), but still:
Why the flying monkey poo are there FOUR datasheets for ONE squad option? Infantry Squad - Catachan Squad - Death Korps of Krieg Squad - Cadian Shock Troops Squad. Nonsense.
Why is there no Company or Senior Command Squad? If you want your army led by anyone who isn't a Platoon Commander, you're restricted to Cadian Castellan, a special character (like Commissar Guant, but there's no way to make the Tanith properly, so what's the point in that?) or a tank commander. Very silly.
Loss of Veteran Squads is disappointing, ditto Special Weapon Squads, especially as both can be built from standard infantry boxes.
No Senior or Lord Commissar is also very sad. Don't like that, no thank you.
In many ways it feels a lot like a strange attempt to rewrite the 2nd Edition Imperial Guard Codex, but... clumsily.
Overall though, once I got my head round the oddities and loss of things I'm used to - I still mourn the Griffon - it seems like a decent list, and the fact that I could fit a full infantry company with supporting elements into 2,000 points was satisfying.