N18 A New FAQ

cronevald

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TopsyKretts

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It is a complete failure on the power knife issue. Watching GW fixing profiles is like a drunk hobo doing pole dancing.
 

MusingWarboss

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Well, I guess its nice that the FAQ exists BUT like a lot of FAQ, I imagine many players will never think about going to look for it or actually use it. Sorry to say but that is most likely the case outside of an organised group that will enforce things. So there will be many (particually younger players) out there using Escher boltguns with a 4+ and they have a rulebook to back it up.
 
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Good to see some clarification on CGC promotions: It's not only the skills associated with the fighter type that change on promotion to another type, but their masks get upgraded too.

There's also a less unhelpfully sarcastic version of the clarification on Bounty Hunter/Scum equipment, making it clear that their gear adds to the hiring fee but also saying that it's part of the hiring fee. People who thought free Hunters still had to have their gear paid for can stop cheating themselves out of credits now.
 
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TopsyKretts

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The CGC promotion is old though? CGC Juves are promoted to champions, but House Juves are promoted to specialist gangers? Do CGC even have specialist gangers?
 

Daeron

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There's also a less unhelpfully sarcastic version of the clarification on Bounty Hunter/Scum equipment, making it clear that their gear adds to the hiring fee but also saying that it's part of the hiring fee. People who thought free Hunters still had to have their gear paid for can stop cheating themselves out of credits now.
I still don't get it though. Why would you not pay for gear on free Hunters/Scum?
 
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CaptnM

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Thanks for sharing!
Pity, they didn't get the Power Knife right (again) AND omit the Power Axe in HoB. I like the style of the Escher axe. :)
At least the cost thing with the Phyrr Cats has been solved, and Boltguns have been brought back in line with the statline in the rulebook.
Still feels like it requires more thorough work-over, doesn't it?

Is it just me or did they explain the Enforcer question that Thorgor pointed out better in this FAQ than in the previous one?
 
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The CGC promotion is old though? CGC Juves are promoted to champions, but House Juves are promoted to specialist gangers? Do CGC even have specialist gangers?
All CGC Gangers spend experience as Specialists and can promote to Champions. Not quite sure what you mean by the rest of that: CGC gangs and house gangs without a new book still have all their Juves promote to Champions. Every one of those fighter types in a CGC gang has an attached special rule and a mask. The last FAQ clarified that their fighters changed the special rule they were using when they got promoted, the new FAQ adds that they also change mask.

I still don't get it though. Why would you not pay for gear on free Hunters/Scum?
"Q. In the Hired Guns section, it says Hive Scum and Bounty Hunters may purchase up to so many credits worth of weapons and Wargear. Do I have to pay for this?
A. Yes, the more well equipped the Hired gun, the higher their fee."
I'll agree they should still be more explicit here, but this answer makes it plain that the equipment cost for a hired gun is supposed to be considered part of the overall fee. If that fee is free due to an Alliance/Racket or whatever else then the equipment is paid for as a part of it.
That's on top of the rules-as-intended argument that a free Hired Gun you've had to pay a large equipment fee for isn't free. The cost of the equipment for the battle is covered and the whole fee adds to your Crew Rating as normal, then the Hired Gun takes it all with them when they leave. Simple as that, just still not well worded on their part.
 
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Thorgor

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Some rules explicitly state whether you have to pay for the equipment or not.
For instance, in the N18 Rulebook, the Fighting Pit states that "the gang may recruit two Hive Scum Hired Guns for free, including their equipment"

Others don't (A Mysterious Stranger from HoB for instance).

There is also the case of the We'll Get Our Bit special rule, that doesn't explicitly state that you don't have to repay for the BH weapons every time they come back for free, but I'm pretty sure nobody assumed as such.

Considering how House Agents get their equipment for free, I agree that free Hired Guns should always come with free weapons, regardless of how exactly the effect that grant them is worded.
 
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TopsyKretts

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All CGC Gangers spend experience as Specialists and can promote to Champions. Not quite sure what you mean by the rest of that: CGC gangs and house gangs without a new book still have all their Juves promote to Champions. Every one of those fighter types in a CGC gang has an attached special rule and a mask. The last FAQ clarified that their fighters changed the special rule they were using when they got promoted, the new FAQ adds that they also change mask.
You are right, I had forgotten. There are 2 separate systems, N19 (for non-house gangs) and N20 for house gangs.
 
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Thorgor

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If that's what they wanted to do with the CGC's masks, they should really have made them special rules from the start.
As Wargear, you can still get them in your stash, equip several on the same fighter, sell them, etc. all of which are obviously not intended.
 
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Yep, that would have saved some confusion- although selling them technically gives nothing as they don't have a separate listed credit value anywhere. Trading them between players is still possible though, and I'm sure that's not intended either.
Even just a paragraph explaining that masks are equipment but are subject to a few special restrictions to prevent that sort of thing would have been helpful.
 

Thorgor

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I don't know why it's not in magenta (maybe this is not the first time the FAQ has been updated?), but this wasn't in the last version I downloaded:

Q. What categories of weapon can the different Enforcers have from the Trading Post?
A. Any. Enforcers are able to access any weapons required to uphold the law. As such, they have no restrictions based on type – the restrictions within the Gang List are based on official role. Weapons acquired elsewhere, such as those bought from the Trading Post and/or Black Market, represent non-standard equipment acquired by precinct commanders for a specific purpose. In essence, and at the Arbitrator’s discretion, an Enforcer can use any type of weapon they can get their hands on.
it replaces this:
However, given the more structured nature of the Enforcers upon Necromunda, some Arbitrators may wish to keep a close eye on the activities of Enforcer gangs in relation to their use of non-standard or illegal equipment – after all, too much deviation suggests the gang might be thinking for themselves a bit too much! As such, Arbitrators may wish to create a smaller list of purchasable equipment that Enforcers can purchase from the Trading Post compared to other gangs, to fit the Enforcer narrative more closely.
 
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