Now that Anthony Case's Community Edition has been out for a while, it seems that most people are swearing by it. It seems like I'm among a handful of people who don't use it and don't like it. What's up with that?
Let me explain my stance. I got into Necromunda pretty hard when the Hardcover release came out. My friends and I played for years, and eventually slowed down when we got older and got into roleplaying. We periodically bounced in and out of Necromunda over the years, and eventually picked up the later releases (what would become the LRB). Fairly recently, we played a short campaign using the LRB and the major documents (mostly pertaining to the Outlanders material).
Ruleswise, I guess you could say that I'm sort of a neo-purist. I refer back to the original rules for everything, but use the newer rules because of the fairly long support and (for a while anyways) active errata. That said, the issue with the LRB is that some things were never finalized, a lot of new and strange material was added (mostly scenarios), and some changes opened Pandora's Box and were never fully resolved. As an amusing note, I recently did a fine-toothed combing of the LRB, and found several references to the original box that the game was sold in, showing that the game was just a reprint, not a rewrite (we knew it already, but I thought that was funny to see)..
As for the Community Edition, I seem to view it with a bit of distaste. No offense to Mr. Case, because some of the work he's done is really interesting. But whenever I try to look at NCE, I find that it is just stuffed with new made up stuff that was never in the game in the first place and has no background for being there. I also find that it fails to resolve some of the problems, like the entire Weapon List fiasco.
I have something of an all-or-nothing approach to gaming. Although it sounds like Mr. Case cleaned up the wording a great deal, there are too many other additions and changes that I feel I'd be saddled with. Sure, I can just ignore some of the new gear and some of the changes, but that puts me right back where we're at with the LRB.
I'm not necessarily looking to be sold on NCE, but I do what to know why everyone has gotten on board with it. Is it just the backlash of the changes pitched with the LRB, or the fact that that entire methodology (including other SG games at the time) never felt written in stone? Is it that people really didn't like Necromunda getting messed? Is it a case of shiny syndrome (the tendency to move towards newer and more available rules)?
Am I the only one? Are there others that think this way? Do you have any thoughts on my comments?
Let me explain my stance. I got into Necromunda pretty hard when the Hardcover release came out. My friends and I played for years, and eventually slowed down when we got older and got into roleplaying. We periodically bounced in and out of Necromunda over the years, and eventually picked up the later releases (what would become the LRB). Fairly recently, we played a short campaign using the LRB and the major documents (mostly pertaining to the Outlanders material).
Ruleswise, I guess you could say that I'm sort of a neo-purist. I refer back to the original rules for everything, but use the newer rules because of the fairly long support and (for a while anyways) active errata. That said, the issue with the LRB is that some things were never finalized, a lot of new and strange material was added (mostly scenarios), and some changes opened Pandora's Box and were never fully resolved. As an amusing note, I recently did a fine-toothed combing of the LRB, and found several references to the original box that the game was sold in, showing that the game was just a reprint, not a rewrite (we knew it already, but I thought that was funny to see)..
As for the Community Edition, I seem to view it with a bit of distaste. No offense to Mr. Case, because some of the work he's done is really interesting. But whenever I try to look at NCE, I find that it is just stuffed with new made up stuff that was never in the game in the first place and has no background for being there. I also find that it fails to resolve some of the problems, like the entire Weapon List fiasco.
I have something of an all-or-nothing approach to gaming. Although it sounds like Mr. Case cleaned up the wording a great deal, there are too many other additions and changes that I feel I'd be saddled with. Sure, I can just ignore some of the new gear and some of the changes, but that puts me right back where we're at with the LRB.
I'm not necessarily looking to be sold on NCE, but I do what to know why everyone has gotten on board with it. Is it just the backlash of the changes pitched with the LRB, or the fact that that entire methodology (including other SG games at the time) never felt written in stone? Is it that people really didn't like Necromunda getting messed? Is it a case of shiny syndrome (the tendency to move towards newer and more available rules)?
Am I the only one? Are there others that think this way? Do you have any thoughts on my comments?