For once GW made some extra content that actually makes sense: The Badzone Enforcers (WD 2022-06).
Changes:
When ganger is promoted to specialist, it gains access to some special & heavy weapons from the gang equipment list. However, there is a bulletpoint stating the following:
Note that this is not the only (potential) copy-paste. Gangers got the "Gang Hierarchy (Ganger)" rule, stating the following:
Changes:
- Defunct distinction between Subjugators and Palanites is gone
- Fighters cost less --> Less included starting equipment (no longer starts with stub gun & flak)
- Gang equipment table (instead of gang equipment list)
- Updated with N20-N21 wordings (Gang Hierarchy, Tools of the Trade)
- Got Hacked cyber-mastiff (instead of hardcase)
- Uses old (N20-N21) "faction fighter" wording for stuff like Group Activation and Leading By Example (Gang Hierarchy) instead of the simplified N22 wording which only uses "friendly fighter"
- Better implementation of Juves (?), no longer free.
- Works like normal gangs for Dominion campaign (campaign got bigger problems but hey).
When ganger is promoted to specialist, it gains access to some special & heavy weapons from the gang equipment list. However, there is a bulletpoint stating the following:
A little bit uncertain what this means, as normally, "weapon type" would indicate gaining access to the special & heavy weapons, but why then specify Trading Post or Black Market? Copy-paste? It doesn't add anything but confusion in this context, unless specialists can take all and any weapons from any source.Once promoted, a Badzone Enforcers Specialist has no restrictions upon the types of weapon they can have, all weapon types from this list, the Trading Post or the Black Market become available.
Note that this is not the only (potential) copy-paste. Gangers got the "Gang Hierarchy (Ganger)" rule, stating the following:
However, the gang composition rules also exclude Hive Scum (Juves) from this balance:The total number of fighters with the Gang Fighter (X) special rule in the gang must always be equal to, or higher than, the total number of fighters without the Gang Fighter (X) special rule combined, not counting Hangers-on or Hired Guns.
Way to complicate a simple balance rule which means "must have at least 1 ganger per leader / champ".The total number of fighters with the Gang Fighter (X) special rule in the gang must always be equal to, or higher than, the total number of fighters without the Gang Fighter (X) special rule combined, not counting Enlisted Hive Scum, Hangers-on or Hired Guns.
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