My friends and I will be starting a campaign shortly. We want it to be territory based, but want it a little more casual (like Necro 95) rather than a more rigid Dominion one. A lot of us don’t have a lot of free time, and just want to play whenever we get the chance.
My concern is that a lot of the missions seem to generate a lot of income (like 2D6x10 for the winner, or D6x10 for each crate that left the board). Then once you add on things like Fixer, that looks like it will be a lot of credits per battle.
What do others think about the credit gains? Have you done things to limit it?
My concern is that a lot of the missions seem to generate a lot of income (like 2D6x10 for the winner, or D6x10 for each crate that left the board). Then once you add on things like Fixer, that looks like it will be a lot of credits per battle.
What do others think about the credit gains? Have you done things to limit it?