Trying to figure out how bikes can interact with the Unwieldy rule - for guns as well as for close-combat weapons.
Unwieldy says that to shoot is a Double action (so no moving or aiming), that it takes up two hands (so no dual wielding), and that it takes the space of two weapons for your fighter (so they can carry a max of two, rather than the usual three).
Bikes say you can't use weapons with Unwieldy. So that seems pretty cut and dry. However, we have two conditions that counteract Unwieldy in their own ways.
Bulging Biceps: Originally, this used to ignore the effects of Unwieldy for that model, though, technically did not remove the trait form the weapon, so it could be argued that as the weapon still technically HAS Unwieldy, that the Bike restriction on weapons with Unwieldy would still apply. The new and current wording of Bulging Biceps just says the fighter may wield it in one hand (instead of two). Seems to be more intended for close-combat, so you can have that extra weapon attack, but for shooting, you should be able to dual wield and fire that heavy stubber from one hand and a bolt pistol from the other. But that seems to be all Bulging Biceps does. It's still a Double action to shoot, and it still takes two weapon slots.
Suspensors: This add on allows you to shoot the weapon as a Basic action, allowing your fighter to move or aim. That's it. It's still taking two slots, and it still takes two hands.
So back to the Bike rules. It implies with the wording that Unwieldy weapons are restricted because they take two hands, and you need at least one to steer. Also, since a bike will basically always be moving, you can't fire on the move with an unweildy gun (Double action).
One could argue, if the spirit (not RAI, and certainly not RAW) that if Bulging Biceps allows your fighter to Rambo that heavy bolter, that he should be able to steer with the other hand, and that he could be allowed to carry the gun on a bike. Still would have to stop to shoot, as shooting is still a Double action. One could further argue, that a suspensor, in addition to Bulging Biceps would allow you to fire, one-handed, while on the move.
One could carry that argument over to close-combat weapons, though the suspensor doesn't apply. So the fighter could conceivably one-hand that Eviscerator (and no other close-combat weapon simultaneously) while driving a bike.
So thoughts... How do (or would) you guys handle this in your games and campaigns?
Unwieldy says that to shoot is a Double action (so no moving or aiming), that it takes up two hands (so no dual wielding), and that it takes the space of two weapons for your fighter (so they can carry a max of two, rather than the usual three).
Bikes say you can't use weapons with Unwieldy. So that seems pretty cut and dry. However, we have two conditions that counteract Unwieldy in their own ways.
Bulging Biceps: Originally, this used to ignore the effects of Unwieldy for that model, though, technically did not remove the trait form the weapon, so it could be argued that as the weapon still technically HAS Unwieldy, that the Bike restriction on weapons with Unwieldy would still apply. The new and current wording of Bulging Biceps just says the fighter may wield it in one hand (instead of two). Seems to be more intended for close-combat, so you can have that extra weapon attack, but for shooting, you should be able to dual wield and fire that heavy stubber from one hand and a bolt pistol from the other. But that seems to be all Bulging Biceps does. It's still a Double action to shoot, and it still takes two weapon slots.
Suspensors: This add on allows you to shoot the weapon as a Basic action, allowing your fighter to move or aim. That's it. It's still taking two slots, and it still takes two hands.
So back to the Bike rules. It implies with the wording that Unwieldy weapons are restricted because they take two hands, and you need at least one to steer. Also, since a bike will basically always be moving, you can't fire on the move with an unweildy gun (Double action).
One could argue, if the spirit (not RAI, and certainly not RAW) that if Bulging Biceps allows your fighter to Rambo that heavy bolter, that he should be able to steer with the other hand, and that he could be allowed to carry the gun on a bike. Still would have to stop to shoot, as shooting is still a Double action. One could further argue, that a suspensor, in addition to Bulging Biceps would allow you to fire, one-handed, while on the move.
One could carry that argument over to close-combat weapons, though the suspensor doesn't apply. So the fighter could conceivably one-hand that Eviscerator (and no other close-combat weapon simultaneously) while driving a bike.
So thoughts... How do (or would) you guys handle this in your games and campaigns?