Botchits workshop

BranBuccarcher

Gang Hero
Honored Tribesman
Nov 14, 2018
706
991
158
Carmarthen
Starting my own hobby thread of various projects that may or may not get finished. Will be adding stuff like my battle report vids, kitbashes, ideas for scenarios and terrain pieces as well as any other interesting bits I think are hobby related ;) posting may be sporadic but from little acorns and all that.


Will hopefully be getting the rest of the battle report done next day or two sprog permitting ;)
 
Well it's pretty simple, have chopped up the two boards into 10" modular pieces which all have a 6" lane with about 1/2" border. Have also done 3 X 90' turns, a t-junction & 2x crossroad pieces.
Will seal them with builders PVA then pad the curbs of the road a little before coating all with sand and a little cement PVA mix. I will probably paint it over with some blueberry emulsion I save from the skip which comes out very fresh cement blue coloured. Before adding some flock gravels etc
 
Well we had another fun evening trying to make a battle report....

Few things learnt and was less robotic sounding I hope, but have realised after posting that I'd screwed up the size of the screen for a 4 minute section. It's also really hard to remember every rule whilst trying to keep a camera steady and this has highlighted to me how book heavy the game has become and how desperately a streamlined compendium is needed!
I think having a third person to film would make life a lot easier, so hoping one of my local players may be up for a go at it too someday.
Really makes you appreciate how much time some of the professional report channels must spend getting stuff together!
Will hopefully get the game wrapped up this eve and have a little time in morning to get the edges on the road pieces beveled ready for texturing the curbs.
 
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Well we had another fun evening trying to make a battle report....

Few things learnt and was less robotic sounding I hope, but have realised after posting that I'd screwed up the size of the screen for a 4 minute section. It's also really hard to remember every rule whilst trying to keep a camera steady and this has highlighted to me how book heavy the game has become and how desperately a streamlined compendium is needed!
I think having a third person to film would make life a lot easier, so hoping one of my local players may be up for a go at it too someday.
Really makes you appreciate how much time some of the professional report channels must spend getting stuff together!
Will hopefully get the game wrapped up this eve and have a little time in morning to get the edges on the road pieces beveled ready for texturing the curbs.
Tripod and or gimbal is a game changer ☺ and yes, filming and remembering rules is a pain so don't worry if you miss something or flub it, just make a note of it and move on ☺ battle reports are a labour of love and take waaaaaaaaaaayyy more time to film (never mind edit) than anyone would think before trying one eh?

Will be cool to see how the chanel grows and I'm looking forward to the road sections too
 
Aye the mount we have tends to droop whilst filming unless you steady it, so new tripod and a mic will be on the future shopping list.
Aye my partner humours me by joining in with games but she doesn't want to sit and read the rulebooks, which I can't blame her for, so I am the one keeping track for both gangs rules, so had to edit several bits where I just started going "errrrrrr what dice and book section next errrrrr....." Before remembering to turn the camera off.
Was lucky with editing time, g,as I was left gaurding the tools whilst the rest of my crew went to get materials etc yesterday so had two hours to play about. it's just a simple phone app I'm using called youcut, should probably read the tutorial for it after the balls up with rotation of the camera shrunk the screen down for that section.

Aye hoping to get the sprog to help me sand down the edges of the road pieces if I can find some ear defenders for her this morning, as borrowed a power sander yesterday.
 
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Aye the mount we have tends to droop whilst filming unless you steady it, so new tripod and a mic will be on the future shopping list.
Aye my partner humours me by joining in with games but she doesn't want to sit and read the rulebooks, which I can't blame her for, so I am the one keeping track for both gangs rules, so had to edit several bits where I just started going "errrrrrr what dice and book section next errrrrr....." Before remembering to turn the camera off.
Was lucky with editing time, g,as I was left gaurding the tools whilst the rest of my crew went to get materials etc yesterday so had two hours to play about. it's just a simple phone app I'm using called youcut, should probably read the tutorial for it after the balls up with rotation of the camera shrunk the screen down for that section.

Aye hoping to get the sprog to help me sand down the edges of the road pieces if I can find some ear defenders for her this morning, as borrowed a power sander yesterday.
Easiest things for the ubiquitous unwilling partner forced to play (you know you have to do something she's mad keen on now yeah?) is to make a cheat sheet for yourself, just write out like the weapon traits and armour stats in a way that makes sense for you and that'll help speed stuff up for you both ☺

The Mrs and I played a custom scenario of 3v3 to temp a stray cyber mastiff to join their crew using cool checks to persuade the dog to move towards them Or simply kill the other gang and take it...she massacred me.

I've never been prouder 😂

App I highly recommend in kinemaster, but of a learning curve but its bloody good when you suss it out!
 
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It's more the model stats (for Cawdor) and the new vehicle rules that I had to keep checking.
Managed to get her into it when N17 came in (as the alternate activations meant she didn't get bored to tears waiting for turn one to finish...). She has got quite the hang of her Goliath's!
That and having a camera turned on makes you so much more conscious of time with blank sound as you work out what dice are need next.
I'd done out the cards but with us moving around the bored to get camera angles and so on they always seemed to be just out of eye shot.
Have to pack all my ash wastes stuff up as will be taking it into the store for the Xmas Necromunda Sundays, so next attempts will be on my ZM board which will be a lot easier to play and record. We did dive in at the deep end.
Will check that kinemaster appandbsee which is more caveman friendly ;)

Got the edges sanded down nicely on the road pieces, going to paint seal some and then get some wip pics later.

Also these start tomorrow; https://yaktribe.games/community/threads/2022-xmas-necromunda-sundays-for-gw-carmarthen.12639/
 
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So have base sealed the road pieces with paint and given them two coats of PVA and sand to get the initial texturing on so the are ready for taking in for the campaign tomorrow. Will build up the curbs with texture paints, some air dry clay, gravels etc over the next few weeks if I get a chance.



Also stuck these cavity vents together and put a polystyrene lid on top before applying the same PVA and sand effect. Going to try a layer of paint before adding any more glue as I think it may peel off the sides if not primed with paint before the PVA.

 
Playing around doing a terrain tutorial. These are practice for when my partner starts doing videos for her own artwork and creative processes.
 
Saving this in one lump here so i can delete the campaign and restart a modified version.

Necroquest

Necroquest is 25 players and is a plagiarised version of Hero quest set in the necromunda underhive using the most current version of the game (Dark uprising edition). One player will take the role of "Hive Master" who's task is to take the Companions on a suitably grim and harrowing adventures through the dark………
The Companions are comprised of 1 leader,1 champ and 2 followers with players deciding who has role of leader between themselves. The Companions can be from any house and uses the appropriate house list and options eg Goliath genecrafting .Each companion can have a total cost of 250creds including any weapons,equipment etc. The more basic the weapons are kept to start the more options there are for story development, so if possible get players to tone down starting with plasma or power weapons or just plain not allow them.

Once players have created their plucky souls the HM will need to create a map using either zone mortalis board or sector mechanicus board (I would leave the latter till you've got the hang of gameplay)

When using zone mortals boards only set up what the party can actually see (so rooms behind bulkheads are invisible until door is opened).

The game will have two separate parts one being when there are no hostiles present where the role playing part comes in, such as searching for loot or hacking a terminal where players can act in any order and do anything within the HMs discretion and parameters.
The other is where you use the rules from Necromunda apart from each player will roll individually for priority, with the HM using any spare activations at the end of round.

Players can loot any hostile they have put out of action and it is up to the HM to decide on how fruitful this is, always err on the tight side for most enemies with regards credits or wargear and possibly make any looted weapons ammo scarce till after game trading can happen.

EVENT​

Taking the hideout.
The party have to find a new base of operations and have been told of the whereabouts of an old chirurgeons premises just on the outskirts of the badlands.
The Premises have been reoccupied by a gutter gang of Cawdor. The party will have to clear the hideout before going to make contacts at the Trade post of Port Perric.
https://yaktribe.games/community/media/img_20210826_195737-jpg.64055/

Rough map for game 1 which will be a hideout takeover mission, the game will start with sentry rules for the mobs until a "hero" is spotted, if they are the doors open and the sentries are reinforced by group in 2nd room if they can take out all guards without raising alarm they will have to pick the lock or force the doors at which point its back to sentry rules for room occupants if none notice sounds of door going. (additional chance to be spotted if door forced or automatic depending on how much force was used...)
2nd room champ holds key card for main door to room 3 small door needs picking or forcing, door at end of corridor to back of room 3 is unlocked.
3rd room ld will use overseer on champ till he is last left at which point will suicide charge.

Rewards are a;
Base of operations with autochirurgeon. Allows of to act as medical escort for d6x10creds. Or other party members for 2d6x10.
1 x chem synth.
ancient terminal access point; each party member can roll on table.creds can only be received once. If rolled again ignore result nothing gained.

EVENT​

The Toll crossing.
a ramshackle toll has been set up on the route to the tech bazaar by
"The Toll men" the Outlaws allow the party to approach the crossing, they will challenge one of the party to take on Guntz the prize fighter,in return for safe passage across.... Snigger, snigger...
The outlaws will attack the party if the prize fighter is defeated, they will happily wait till one combatant has downed the other in unarmed combat (armour is still used but no melee or sidearms).
whlst the fight is still being fought the outlaws will not take any actions to spectator, the unengaged party members may move freely,however if they attack anyone the game switches to standard combat as the outlaws try to kill the party.
The party can either sneak or fight their way through the Toll, if they do not defeat the toll men now they will have to get past them to return to the hideout.....
Rewards; (if outlaws are defeatedband party can claim battlefield).
D6 x 10 creds.
any weapons looted are already in a bad state of repair and only fetch 5creds for a pistol, 10creds for a basic weapons, 15creds for special & 20creds for heavy weapons. If a party members try to use any outlaws weapon it will not have any spare ammo and automatically fails any rolls.

now using; https://yaktribe.games/underhive/campaigns/saga_of_the_gentle_giants_.15148/