Played a Badzone game against
@UnderCaveman tonight, and oh boy was it crazy. We played Escape the Badzone but with a number of modifications; the environmental condition was a custom one, where the electrical conduits would dangerously overload at the beginning of each turn on a roll of 3+. Anyone within d3ā of any plasma conduit would suffer a Sd3 hit before rolls for priority.
Needless to say, from turn 1 I got absolutely smashed with electrical discharge. One of my scum was splattered off a perilous walkway and landed in a heap on the pipes below, and was fried over the next few turns until he became a charred mess.
One of my juves took a leap of faith over a gap and was promptly smashed by electricity upon landing, and his friend failed his jump and also ended up licking plasma-powered coils on the pipes below.
UnderCaveman had a slightly easier run at first but was soon tasting bolts of lightning, but deployed some fine grenade work to trouble my push up the board.
My leader survived a short range plasma blast from his leaders plasma gun, and returned the favour with a gout of promethium that bathed his leader and champion, setting his leader ablaze and effectively neutralising him for the rest of the game.
After some bloody exchanges of fire and some close-combat, the Cawdor Cold Forge Snatchers took the victory and vowed never to go near an electrical plug ever again.