My first draft for updating the old Chaos Cultist Covens and Becoming a Cult rules from the ORB era to present. I saw Anthony's rules which seemed clean, but I still wanted to give it a go. I like the cult rules for gang story-progression, similar to the leadership challenges and all that good stuff.
It is pretty clear that they are strictly better than Redemptionists, but I know that I do not intend to play cultists straight off but use them under the 'Becoming a Cult' rules.
UPDATED TO SECOND DRAFT: Added Skills depending on Patron, Scavvies have joined the fun.
It is pretty clear that they are strictly better than Redemptionists, but I know that I do not intend to play cultists straight off but use them under the 'Becoming a Cult' rules.
UPDATED TO SECOND DRAFT: Added Skills depending on Patron, Scavvies have joined the fun.
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