Which given their track record could be intentional or a cock up. It’s a coin flip to decide which.
Oh yes, it will definitely be extra useful!I assume this will all be included in the YAQ eventually, so this work is a good headstart on that
The Enforcers can choose to Police a territory when they win a game (they can't take control of it as normal). They then get a bonus for defending this specific territory in later games.The enforcers defend their territory, they get D3+1 rep, if they lose, the other gang gets 5 rep but don;t get the the territory, jsut the one off bonus to their rep. whats the issue?
How would it work exactly?I think the defense of the pricinct counts as defending the policed territory, it just gives the Enforcers the benefit of serting up all the tiles and doors. At least that's how I interpret it.
How would it work exactly?
Do you think the Enforcer gang can be challenged for any Policed territory, and, even though the battle takes place within the Palanite Precinct, this territory is the one at stake (meaning the Enforcer gang gains D3+1 Reputation if the defense is successful, and the enemy gang takes control of the territory otherwise, but they don't get +5 Reputation for having assaulted the Precinct)
Or do you think the Enforcer gang can only be challenged for the Palanite Precinct, but they gain D3+1 Reputation for each Policed territory they have whenever they defend it successfully (and the enemy gang gain +5 Rep but no territory if they don't)?
Or something else?
Booo! My disappointment is immeasurable, and my day is ruined.@Jumbley made a comment about Hardened Flak Armour when discussing the Book of Ruin (https://yaktribe.games/community/threads/book-of-ruin-general-discussion.9563/).
There has been a paid stealth errata for this armour in the Book of Ruin!
Original from Book of Judgement:
"Flak armour grants a 6+ save roll. Against weapons that use a Blast marker or Flame template, this is increased to a 5+ save roll. Additionally, when an enemy fighter makes a ranged attack against a fighter wearing hardened flak armour, the Armour Penetration of the weapon used is decreased by 1, to a minimum of 1."
Updated in Book of Judgement:
"Flak armour grants a 6+ save roll. Against weapons that use a Blast marker or Flame template, this is increased to a 5+ save roll. Additionally, when an enemy fighter makes a ranged attack against a fighter wearing hardened flak armour, the Armour Penetration of the weapon used is decreased by 1, to a minimum of -1."
Difference is AP reduction is changed from "minimum 1" to "minimum -1".