Well, if you ever want to end a chain of campaigns, do an uprising one and finish that one with End Times.Similar theme as the "Blaze of Glory", a scenario which marks the finale for one or more gang. I'm really tempted to try it, but my campaign never ends, so anxious to how it will go afterwards.
Something went very wrong with this Dramatis personae card.The Hermaphage Magos is an Outlaw Bounty Hunter with several Wyrd Powers. But the rules doesn't specify if it is a Non-sanctioned psyker.
If a Melee weapon has the Knockback trait, the attacking fighter can choose to follow the target up, moving directly towards them after they have been knocked back to remain in base contact
much prefer the "Ending the battle" wording in this book:
The battle ends when only one gang has fighters remaining on the battlefield.

Yes, this is most likely the intent. Like, 99% certain, if there can be such a thing with Neomunda's rules.In the new FAQ they clarified the cult alphas third arm rule, without correcting it to apply to the others. Wonder if it is intended to be different then?