Here's question for the next update of NCE if it ever happens
What happens when a Redemptionist gang capture a Hired Gun and redem them?
Problem: Hired guns receive free advances. Shouldn't they count in the number of advances a normal Redemptionist brother gets normally and thus augment the starting of the newly converted.
Suggestion for answer
Option A - They can't be redeemed
Option B - They can be redeemed but start with more xp. Of course they lose all special abilities not related to skills.
Scum > Brother with 100+d6 xp
Bounty Hunter > Brother with 160+d6 xp (higher stats = to five advances + four free advances)
Ratskin Scout > Brother with 50+d6 xp
Pit Slave > Brother with 60+d6 xp AND if S or T is higher than 4, reduce to 4 and reduce starting xp by 10 per point reduced)
And if special characters are used, they cannot be redeemed.
What happens when a Redemptionist gang capture a Hired Gun and redem them?
Problem: Hired guns receive free advances. Shouldn't they count in the number of advances a normal Redemptionist brother gets normally and thus augment the starting of the newly converted.
Suggestion for answer
Option A - They can't be redeemed
Option B - They can be redeemed but start with more xp. Of course they lose all special abilities not related to skills.
Scum > Brother with 100+d6 xp
Bounty Hunter > Brother with 160+d6 xp (higher stats = to five advances + four free advances)
Ratskin Scout > Brother with 50+d6 xp
Pit Slave > Brother with 60+d6 xp AND if S or T is higher than 4, reduce to 4 and reduce starting xp by 10 per point reduced)
And if special characters are used, they cannot be redeemed.