I've been messing around with the idea of doing a CGC gang after Cawdor just for campaign fun. I like the idea of keeping the initiates fairly similarly loaded out just for aesthetic reasons, so no random hand flamers, but a couple of incendiary charges because the idea of mad cannibals charging through smoke and fire will always be cool. Any and all advice welcome.
Butcher
Paired Butchers Chain Cleavers
Stimm-slug stash
Commanding Presence
Cutter
Paired Butchers Chain Cleavers
Slaughterborn
Cutter
Heavy Chain Cleaver
Corpse Grinder Cult Icon
Slaughterborn
Skinner
Rotary Flensing Saw
Initiate
Stub gun
Incendiary charge
Boning sword
Initiate
Stub gun
Incendiary charge
Flensing knife
Initiate
Stub gun
Smoke grenade
Flensing knife
Initiate
Stub gun
Smoke grenade
Flensing knife
Working on the names atm. Fluff wise I'm thinking of painting them white and frost blue and flavoring them as inhabiting the giant coolers and freezers where the "meat" is stored before processing. Calling them The Frost Bitten.
Butcher
Paired Butchers Chain Cleavers
Stimm-slug stash
Commanding Presence
Cutter
Paired Butchers Chain Cleavers
Slaughterborn
Cutter
Heavy Chain Cleaver
Corpse Grinder Cult Icon
Slaughterborn
Skinner
Rotary Flensing Saw
Initiate
Stub gun
Incendiary charge
Boning sword
Initiate
Stub gun
Incendiary charge
Flensing knife
Initiate
Stub gun
Smoke grenade
Flensing knife
Initiate
Stub gun
Smoke grenade
Flensing knife
Working on the names atm. Fluff wise I'm thinking of painting them white and frost blue and flavoring them as inhabiting the giant coolers and freezers where the "meat" is stored before processing. Calling them The Frost Bitten.