N18 Delaque Seen Unseen

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Gang Champion
Aug 28, 2022
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Seen Unseen (Basic), Continuous Effect:
Choose a single enemy fighter is within 3" of the Psyker. While this power is maintained, the chosen fighter treats all fighters as being enemy fighters, and all fighters treat the chosen fighter as being an enemy fighters.

Note that this means any rule, special or otherwise, the affects friendly fighters or friendly faction fighters ceases to work for the chosen fighter whilst this power is maintained as the chosen fighter has no friendly fighters of any sort on the battlefield.

House of Shadows page 99
If an enemy fighter fails the cool check to not target a model afflicted with the above power in the Assess Target Priority phase of shooting (Core Rulebook page 116).

Can they opt not to shoot them, i.e. cancel the shot, or are they now required to pick them as the target in the Declare the Shot (Core Rulebook page 116) and continue the shooting workflow?
 
This topic applies to Assess Target Priority in general. Seen Unseen doesn't make a difference here. There are many other situations where you'd like to shoot at a more distant enemy, but would like to rather not shoot if forced to target a closer enemy (for example if engaged with a friendly fighter, riksing to hit that instead, or shooting blast with friendlies close by). It seems target priority in general commits you to the action, but of course in Necromunda rules this is not directly spelled out.

Some quotes:
Whenever a model makes a ranged attack against one or more enemy models, this sequence is followed:
My impression is that once you choose the action, you do all the steps without option to bail out.

If it is failed, a ranged attack can only be made against the closest eligible target.
"can" indicates that it is optional? Could have said "must" instead.

Once target priority has been assessed, choose a ranged weapon the model is armed with, and nominate an eligible target to be the target of the ranged attack.
Doesn't mention any option to skip the rest of the sequences of the action.

In the spirit of the game, I think it would be good to just roll with it and let the dice play out what happens. So deciding to shoot gives certain risks for failing target priority.