Design Language of Grenades

Tarynt Esssrog

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Sep 17, 2024
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Is there any reference for which grenade bits in the various model kits represent which grenades in game? Frag and Krak are pretty well established in the design language of 40K, and there is a labeled picture of a rad grenade in the Core Rulebook. But what about the rest?

I'm looking at a Delaque sprue right now. There are three different kinds of grenades. Delaque's house list includes 5 different types of grenades: smoke; choke gas, scare gas, stun, and photon flash grenades.

It is easy to guess that the long cylinders are smoke. Should I assume that choke and scare gas are dispensed from the same cannisters because they are all gas, and the other two are for stun and flash grenades?

Or, should I consider that flash would be a logical upgrade to stun, as choke would be to stun; so those grenades probably are intended to use the same model? But then which is which?
 
As long as the model knows what it has and which one is which, it doesn’t really matter. But, for immersion, I’d imagine the grenades would be color-coded. But those codes are up to you.
 
Canon changes on much of this stuff. I’ve got Frag grenades (the pineapple segmented ones) in differing styles from different gangs and 40k armies and those moulded on some models. That’s just one type of grenade!!

Same with different pattern guns of the same type.

Best I can offer you is this link where some people have attempted to actually catalogue this sort of thing:


Chose one and it usually includes either a drawing/illustration or photo of an actual miniature part.

Bear in mind though some grenades most likely do not have a visual look as they never illustrated one or made one.

As a loose idea, krak are a oval with a raised line in the middle, frag look like the classic segmented grenade, smoke and gas is usually a cylinder, flash or blind a sphere, melta has a ribbed band over the middle, plasma probably has a glowing bit on it, blasting grenades look like rods, demo charges look like blocks of C4, vortex is quite exotic so could be anything.
 
If you REALLY want to go all in... sheesh. You're going to need some GSC bits, some Grey Knight bits, possible some CSM bits and the rest should fall within Imperial guard and Inquisition. Not exactly worth it but almost every grenade has a model or close proxy.
That said, you might be able to search for "40k bits grenade" on ebay to find the odder ones (the skull for hallucinogen gas, Hearthkin for advanced tech, etc).. ok, I just DID the search and there's a loads to look through, so I actually do recommend you do that even if you don't place an order you can get an idea of all the official stuff that's out there.
 
I appreciate those suggestions. The purpose of my questions, though, isn't to source every variation of grenade from 40K. I just want to know what the grenades in the Necromunda kits are supposed to be. I am the kind of player that will build the model first, and then fill out a the stat card based on how I built the model, rather than the other way around.

You can actually deduce for Goliath and Escher, because the original Underhive box came with preprinted stat cards that matched each model in the instructions. So you could see that Brae has choke gas grenades, and Marika has choke gas grenades and krak grenades so that one that's not a choke gas grenade must be the krak grenade, etc...

It would have been great if the put out stat cards for the named models on the back page of every Necromunda kit's instruction booklet.